Monday Apr 21, 2008
In all honesty, it’s a fairly daunting moment.
I’ll admit it – I’m kind of a SEGA fan boy. I grew up on titles like Sonic the Hedgehog 3, NiGHTS into Dreams, and Phantasy Star. I treated my Dreamcast as if it were my child (in retrospect, I would have been a terrible parent – I literally played the thing until it died), and shared in every DC owner’s disappointment when SEGA finally announced they were pulling out of the console race. Even after the third-party transition, I was still a huge fan – for the most part – of a number of SEGA titles.
Given this history, I had always thought it would be awesome to work for SEGA – though if you had asked me two months ago what I thought the SEGA of America offices looked like, I probably would have painted a picture more akin to the Holy gates of Heaven than to the reality of office cubicles, deadlines, and group meetings.
Then one day that little dream suddenly became a reality, and after a number of e-mails and two flights later, I found myself sitting in the lobby of Sega of America, nervous, excited, and wondering if a little man in a Sonic suit would soon run up to show me to the interview room. (Sadly, there is no such man employed here. Yet.) It was a little nerve racking at first, having back-to-back-to-back interviews with people I had only really talked to online, and in some cases never even met before. Things became more comfortable as the day went by, I avoided doing anything too stupid, and the next thing I knew I had left the offices to catch my plane back home.
Two and a half weeks later I stepped off of the San Francisco plane again, this time with a considerably larger amount of baggage, and a single thought process firing in my brain: I had left everything (Including my Wii, God bless it) behind me to work at SEGA. I was pretty excited, but even finding a temporary location to stay was an experience in itself – San Fran is a pretty big place, especially compared to the small, Midwest town that I grew up in. Major props to Chillaura here, who not only saved me some major headache trying to find a place to stay on day one, but also showed me around town. And then, one week ago, I officially began work here in the SEGA offices.
It’s been an experience already, and I’ve no doubt there’s much more yet to come. If it’s your dream as well to enter the gaming industry – and I know there are a lot of you out there, because I was among you not one month ago – my advice is to never give up trying and to get as involved as you can. You never know when doors may open – and that’s it for this week’s dose of sappy inspirational blog lines.
Other titles that I’m a fan of include Shenmue, Skies of Arcadia, old school Sonic, anything Smash Bros, PSO, and most recently PSU, where you’ll be able to find me in-game as the newest Game Master for the series. This is also a good chance to mention again our live support during PSU’s Max Attack G event starting this Friday, where we’ll be talking to players on all servers for a few hours each day to discuss issues and help out with questions.
Normally I’ll be blogging about PSU, but if people are interested, I may also continue to blog here about working at SEGA and about some of the challenges that come with the territory. It won’t be a reality T.V. show (I can’t stand those, sorry), but if there are enough of you out there listening, I’d be happy to make it a more regular thing.
Nice to meet you everyone, and all the best here in the world of SEGA.
P.S. – If you’re interested in finding out emplyment opportunities with SEGA, this page may be of interest:
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