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	<title>Comments on: New Trailer, Screens, Dev Diary and more for Super Monkey Ball Step &amp; Roll</title>
	<atom:link href="http://blogs.sega.com/2009/11/16/new-trailer-screens-dev-diary-and-more-for-super-monkey-ball-step-roll/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.sega.com/2009/11/16/new-trailer-screens-dev-diary-and-more-for-super-monkey-ball-step-roll/</link>
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		<title>By: Kellie</title>
		<link>http://blogs.sega.com/2009/11/16/new-trailer-screens-dev-diary-and-more-for-super-monkey-ball-step-roll/#comment-7796</link>
		<dc:creator>Kellie</dc:creator>
		<pubDate>Tue, 17 Nov 2009 22:52:33 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.sega.com/usa/?p=3226#comment-7796</guid>
		<description>Post updated. Thanks for the tip, Jobber!</description>
		<content:encoded><![CDATA[<p>Post updated. Thanks for the tip, Jobber!</p>
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		<title>By: Jobber</title>
		<link>http://blogs.sega.com/2009/11/16/new-trailer-screens-dev-diary-and-more-for-super-monkey-ball-step-roll/#comment-7751</link>
		<dc:creator>Jobber</dc:creator>
		<pubDate>Tue, 17 Nov 2009 05:25:44 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.sega.com/usa/?p=3226#comment-7751</guid>
		<description>&quot;Super Monkey Ball Step &amp; Roll will be in stores in North America on February 9th, 2009.&quot;  Might want to fix that date...I&#039;m looking forward to this game.</description>
		<content:encoded><![CDATA[<p>&#8220;Super Monkey Ball Step &amp; Roll will be in stores in North America on February 9th, 2009.&#8221;  Might want to fix that date&#8230;I&#8217;m looking forward to this game.</p>
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		<title>By: S-T-H</title>
		<link>http://blogs.sega.com/2009/11/16/new-trailer-screens-dev-diary-and-more-for-super-monkey-ball-step-roll/#comment-7737</link>
		<dc:creator>S-T-H</dc:creator>
		<pubDate>Tue, 17 Nov 2009 02:01:31 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.sega.com/usa/?p=3226#comment-7737</guid>
		<description>Great wallpaper first of all.  I needed a more time relevant one.

The other good thing is of course having the diary from Nagoshi-san as I know there were a few people concerned that the series was in much different hands what with the newer style of the games.

I do think it&#039;s cool that the game can be adapted to so many different control schemes (what with the simple core control and concept).  It seems as if each new iteration now offers a new way to play.  I still need to pick up a balance board, but I&#039;ll definitely have one by launch.</description>
		<content:encoded><![CDATA[<p>Great wallpaper first of all.  I needed a more time relevant one.</p>
<p>The other good thing is of course having the diary from Nagoshi-san as I know there were a few people concerned that the series was in much different hands what with the newer style of the games.</p>
<p>I do think it&#8217;s cool that the game can be adapted to so many different control schemes (what with the simple core control and concept).  It seems as if each new iteration now offers a new way to play.  I still need to pick up a balance board, but I&#8217;ll definitely have one by launch.</p>
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		<title>By: Lewis Williamson</title>
		<link>http://blogs.sega.com/2009/11/16/new-trailer-screens-dev-diary-and-more-for-super-monkey-ball-step-roll/#comment-7595</link>
		<dc:creator>Lewis Williamson</dc:creator>
		<pubDate>Mon, 16 Nov 2009 21:09:10 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.sega.com/usa/?p=3226#comment-7595</guid>
		<description>...I had TOTALLY FORGOTTEN about this game. Talk about giving things the silent treatment.

I would be interested in this, but, sadly, I don&#039;t own a Wii anymore.</description>
		<content:encoded><![CDATA[<p>&#8230;I had TOTALLY FORGOTTEN about this game. Talk about giving things the silent treatment.</p>
<p>I would be interested in this, but, sadly, I don&#8217;t own a Wii anymore.</p>
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