Wednesday Jun 30, 2010
Today we are happy to announce that the second downloadable content pack for Aliens vs Predator is heading to Xbox 360, PlayStation 3 and Steam for PC. This newly designed Map Pack, entitled Bughunt, includes four brand new maps split between Survivor and Multiplayer offerings. For the first time, these new maps will include environmental hazards and new weather effects. Bughunt will be available for purchase on July 7th.
Crashsite – Multiplayer
Crashsite is an outdoors map placing up to 18 players in a Jungle swamp – dominated by a crashed drop ship. Radiating away from the swamp is a waterfall overlooking an expansive vista, which is part of a large “ring” of playable area that surrounds the central swamp, with connecting spokes to aid player movement through the map.
Predators are forced to consider how they move throughout the map, as the “swamp” environment leaves a lot of water pooled on the ground – perfect for removing the cloak and requiring predators to always consider their routes carefully.
Marines have wide open fields of fire, and plenty of areas to back in to a corner – however with multiple entrances/exits to any area and expansive use of trees around the map, their opponents could be coming from anywhere, at any time.
Aliens are confronted with a wealth of areas and places in which to initiate the perfect ambush. From cave system choke points, to tree top perches, there is never a shortage of places to pounce upon unsuspecting prey.
Furious – Multiplayer
Furious is an arena style map placing up to 12 players in a central cylinder shaped area dominated by a huge active furnace in the middle.
Predator players have ample space in which to traverse the map, and hunt other players from the myriad of vantage points offered by a network of interlaced pathways and beams across the roof of the dome.
Marine players must navigate the available paths to the top of the furnace, where they find ample weapon supplies but are restricted in the available space in which they can fight – and must also contend with the random eruptions that eject from the furnace, which will fry any hapless human who happens to be in its path. Fighting at the bottom of the furnace, removes the peril of a long fall and allows superior freedom of movement, but at the cost of reduced firepower.
Alien players have the freedom of a Cylinder shaped map, which allows them to crawl up any wall to reach the top, and pounce upon any camping Predator, or unwary Marine.
Monument – Survivor Map
Monument is an outdoor map set on BG-386 in a previously unseen Monument area to the deceased Predator Lord. With geometry purpose built to suit Alien navigation, Monument provides a challenge to players who are already familiar with Survivor. Aliens can appear from any direction, and if the player stands still for too long they become vulnerable to the Jungle Alien “spitters” who are present in this level.
Tempest – Survivor Map
Tempest is an outdoor map which places players in the BG-386 Colony area on a dark and stormy night. In addition to the never ending Alien swarm, players must also contend with their environment. A constant rainstorm batters the colony, with intermittent flashes of lightning illuminating the environment to show the Marines attackers bearing down on him. After each wave is completed, the fog rolls in for the start of the next one as ghostly shapes begin to stalk the player.
Players can prove their skills on the killing grounds of BG-386 on 7th July 2010.
Posted by Clumsyorchid in Aliens vs Predator on 8:37:19AM Jun 30, 2010
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