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Archive for July 29th, 2010


Shining Force Releases on iPhone

Here’s an easy game for me to talk about — Shining Force, a game I loved & played through to completion many times on the Sega Genesis, is now available on the Apple iPhone!

Shining Force (iPhone)

As an old-school RPG Shining Force has aged incredibly well — entertaining & colorful characters, a lovingly-executed “defeat the ancient evil” plot, and some truly crafty strategic combat. While Shining Force shares some threads in common with Final Fantasy games, in terms of classic 90s RPG look-and-presentation, it’s actually much more of a spiritual ancestor to something like Valkyria Chronicles.

I don’t mean to sell the plot short, either: anyone who’s played an RPG from the 1990s has probably dispatched with an ancient evil returned after 10,000 years, but these things are always in the details, and Shining Force has some excellent twists and turns as you bring together an army and chase down the relics of power which will help you combat an ancient dragon threatening your kingdom.

Shining Force (iPhone)

What really sets the game apart are the varied battles and the ability to hand-pick and develop your squad: archers, knights, warriors, and priests join you throughout your journey, and you will have a good deal more than you can use at any one time, meaning you can balance your group in whatever way best fits a fight.

And the fights themselves are spectacular, across wildly varied terrain and against many different creative monster types. Some of my favorite video game memories are of this game, including a memorable fight against a laser-eye creature and an incredibly creepy encounter in a town where the citizens follow you around, repeating the same dead-eyed phrases over and over again until they’ve cornered you in a church.

Shining Force (iPhone)

Even the ending of the game is terrific — easily one of my favorites from the Genesis, it’s both sad and a little mysterious. I always felt like this game was one of the gems from the 16-bit era and it’s great to see it on the iPhone now: you can use the regular in-game save feature or save your session at any time, so that you can easily exit the game and continue. The idea of playing out the epic battles in bits and pieces on public transit is tantalizing. I’m always in favor of more people getting to experience this game; it’s still in my top-10 all time. Highly recommended!


Conduit 2 Official Boxart Revealed

Today we’re very happy to display the lovely new Conduit 2 boxart and logos for SEGA and High Voltage Studio’s upcoming first person shooter on Wii.

Conduit 2 Packart

Conduit 2 is the sequel to the award winning Wii shooter The Conduit, and builds upon the success of the original, taking players to the far reaches of the world to stop an alien invasion. Players can fight in single-player, online multi-player battles, and all-new off and online co-op modes. Armed with advanced and powerful weapons, players can expect massive action in large, multi-tiered levels featuring dynamic environments, cinematic battles, giant boss enemies, and deep customization features.