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Wednesday Nov 24, 2010
Crazy Taxi Launches on Xbox Live Arcade!The craziness comes to a peak today as Crazy Taxi — the Dreamcast classic, a blisteringly fun driving game through the streets of a faux-San Francisco — releases on Xbox Live Arcade! Already out for PlayStation Network, Crazy Taxi continues the Dreamcast console’s digital rebirth. What started with Sonic Adventure continues with one of the most purely fun games to appear on the system — even if I wanted to say something bad about Crazy Taxi, I don’t think I’d be able to. The game is both immediately fun and seriously challenging: ripping around the crazy streets is easy to do and the learning curve is such that you can get satisfactorily better just with some simple practice. But to really master the game you need to learn the, ahem, Crazy Techniques. Thus we present a special video for Axel’s Crazy Taxi Instructional Video! Featuring a quick tour of the many difficult maneuvers you can pull off in your nigh-indestructible cab, this is a great place to get started on your road to crazy money.
In case the video moves too fast for you and you want a quick reference guide, here are the moves listed, and how to perform them: Crazy Dash: While accelerator and brake are not in use, shift into Drive while quickly accelerating. Quick Turn: Brake, press accelerator and turn at the same time. Limiter Cut: Execute the Crazy Dash maneuver, then let go of the accelerator and shift into Reverse, then execute the Crazy Dash again. Crazy Drift: Shift into reverse during driving; quickly shift into Drive and then make a tight turn. Crazy Back Drift: Shift into Drive and accelerate, then quickly switch into Reverse while making a tight turn. Crazy Stop: Quickly switch into Reverse. Some of these are rather complex but with practice, they become second nature. The Crazy Dash is perhaps the most useful to pick up early on, and is quick & easy to learn — master that and your performance will improve dramatically. Sonic Adventure and Crazy Taxi are now out and about — stay tuned for more news on Space Channel 5: Part 2, and SEGA Bass Fishing! | ||
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Comment # 1
I dunno. This is the PC version again, not the Dreamcast one I’m guessing. You guys are gonna run out of “PC but we say it’s DC” games soon.
Posted by JetSetRadioForever on November 24th, 2010 at 11:53 am
Comment # 2
sega it would be awesome if you made sonic shuffle on Xbox Live Arcade
Posted by Cory on November 24th, 2010 at 2:16 pm
Comment # 3
I’ve played a fare (lol) amount of Crazy Taxi in my day, but I have to give some cred to whoever demonstrated the Crazy Back Drift.
Posted by S-T-H on November 24th, 2010 at 2:49 pm
Comment # 4
As much as I disliked the Offspring and Bad Religion songs in the original Dreamcast version, the game’s not the same without them. Thankfully, it’s still just as fun.
Posted by Jet Set Future on November 24th, 2010 at 6:38 pm
Comment # 5
Is there any way to balance the voice volume against the sound effects? I find that the speech is incredibly low, whereas the crashing sound is extremely loud.
Furthermore, either the crashing sound was more balanced in the Dreamcast version, or you used a different sound sample. If I do a quick turn, and the car is turned over a street bump, the taxi sounds as if it were backfiring instead of bumping over something.
On my Xbox the taxi sounds like a backfiring two-stroke vehicle instead of a custom big block machine.
Posted by Arminator on November 25th, 2010 at 6:19 am
Comment # 6
I really like a few of the songs.anyone know how i can get the songlist?trying to find it online is getting frustrating.Thanks and GOOD GAMING
Posted by Deathlord STONY on November 25th, 2010 at 10:58 am
Comment # 7
OK, I can’t take it anymore. This port is trash. The Gamecube version was miles ahead of this one. Anyone involved should be ashamed. Ogha-san would not approve.
Posted by JetSetRadioForever on November 27th, 2010 at 10:50 am
Comment # 8
I am just bummed that the Dreamcast games aren’t getting the technical treatment they deserve. Take a look at how Banjo-kazooie was remade, that is how these Dreamcast games should be.
Posted by DeVeAn on November 27th, 2010 at 12:07 pm
Comment # 9
Previous blog entries have indicated that this game would be in high definition 720p. You said the same thing for Sonic Adventure, but the truth is that both games are just upscaled from standard definition. Put some real effort into these ports, like you did with After Burner Climax and Virtual-On!
Posted by TB on November 28th, 2010 at 2:42 pm
Comment # 10
I am a big fan of your arcade games and spend many hours of my life defending them and playing them. I was excited about Crazy Taxi on the Xbox360 but was dissertated when I found you could adjust the difficulty and time you start with and the game will still post you on the leader board.
Most XBLA only post score when the settings are on default this means everyone is on a level playing field. Please, please, please Sega put out and update to fix this issue and reset the scoreboards.
Sega fans will continue to play into next year, and this are the player that appreciate a good arcade scoreboard.
Posted by MrJakeway on November 28th, 2010 at 3:44 pm
Comment # 11
Crazy Taxi was the reason I bought my Dreamcast, I was more than excited when I saw it was coming to XBLA. While I knew there were going to be a new soundtrack and Sponsors missing, I didn’t know what a piece of crap it would turn out to be. This game needs some serious updates and whoever allowed this game to be published needs to be FIRED.
The sound effects of the meter overrides the characters, sounding more like gunshots than a meter. The Levi’s Store design could have been done by a 7 year old using paint. I am truly disappointed and upset that I purchased it before downloading the trial, because this plays like a game on the PS1 and not Xbox 360 or even the Dreamcast.
Did the team even listen to the feedback at E3? Please Update this game and fix the graphic shame and horrible sound.
Posted by Shawn Christian on December 2nd, 2010 at 1:39 am