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Tuesday Mar 22, 2011
10 Years of Super Monkey Ball – A RetrospectiveSuper Monkey Ball is 10 years old! To celebrate, we’re going to look back at titles and experiences throughout the last decade of Monkey Ball in a series of blogs. There’s a lot to cover off, so sit back and relax and we go back to the original games that helped launched the series in 2001! Where did AiAi, MeeMee, and Gon Gon get their start? What sorts of adventures have they gotten into? Read on and discover how we have arrived most recently at the upcoming Super Monkey Ball 3D! Monkey Ball – Arcade (2001)
Super Monkey Ball – GameCube (2001)Probably the most recognizable edition of the Monkey Ball game series, Super Monkey Ball arrived on GameCube as a launch title and delivered the wacky arcade concept of Monkeys in balls to a much wider audience. A seemingly too-weird-to-be-good concept actually turned out to be incredibly good, a genre that’s not been copied over and over again by countless me-too brands trying to cash in on what Monkey Ball has so expertly delivered. The game was, and still is, based on the simple action of moving the world to move help navigate the cast of characters from the start of the level to the eventual goal. The game was very much based on an arcade state of mind – Get to the goal to advance or fall out of the world and start again. With challenges that got increasingly more difficult, the game was definitely a case of ‘easy to pick up, difficult to master’. Another fun introduction to the series was the addition of minigames, something that’s been a regular feature ever since. The original game launched with a range of optional modes, including Monkey Bowling, one of my favorite additions to the series. The goal is similar to normal bowling, only the setup is a bit different – using a meter, set your strength, approach, then modify your spin to crash into the bowling pins. Favorite might be a bit generous as this was my go-to game for most of my sessions with friends. Thinking back on it now, I can still hear the “clack, clack!” of the meter as I watched and waited for the perfect angle. So fun! Super Monkey Ball 2 – GameCube (2002)
Aha! It was Dr. Bad-Boon all along! Hailing from the future, Dr. Bad-Boon is madly in love with MeeMee, but exists in a time where both AiAi and MeeMee are married. To find a way into her heart, he returns to the past to separate the couple and woo MeeMee away from AiAi, failing every time. Enter a new character, Baby, who is also a new character. Arriving at a similar time to Dr. Bad-Boon, but is not evil, instead he is here to warn AiAi and MeeMee – he is also … AiAi and MeeMee’s child from the future! Super Monkey Ball 2 was easily the most impressively difficult game I had seen in some time. It was also one of the titles that was being tested when I started my job here at SEGA in the Quality Assurance group. I watched as my friends played over and over and over and over trying to master individual levels, paths and secrets. Trying to describe these levels would simply not do them justice, so I searched and came across an excellent trick video from a rather good Monkey Ball player. Too good to pass up and an excellent look at the series from it’s arcade roots and some of the crazy challenges they threw your way:
That’s it for today’s blog, so much to cover throughout the week! I hope you enjoyed this blog and we’ll see you for round two tomorrow!
Posted by Clumsyorchid in Super Monkey Ball for Nintendo 3DS on 4:43:10PM Mar 22, 2011
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Comment # 1
Good retrospect!
But actually ‘Baby’ was in the first game for the Gamecube and WASN’T new to Super Monkey Ball 2. Baby wasn’t in the Arcade version though.
Posted by Oyajitchi on March 22nd, 2011 at 6:18 pm
Comment # 2
Ah, I guess I’m blending the two games together, because since Badboon appears in SMB2, introducing the story arc that he’s from the future and that Baby is the child of future AiAi and future MeeMee. I’ll have to dig into my copies and see to be 100% sure
. Thanks for commenting!
Posted by Clumsyorchid on March 22nd, 2011 at 6:29 pm
Comment # 3
Baby was in the arcade monkey ball! The only monkey missing from the arcade monkey ball was GonGon, who was later introduced in Super Monkey Ball. Great article by the way, super monkey ball is one of the best games i have ever played!
Posted by Siper on March 23rd, 2011 at 3:35 am
Comment # 4
It’s a shame that Super Monkey Ball Deluxe was the last great game in the series… Since then all of the party games have either been poor tech demos for what ever new control scheme is being used and hardly repayable or fun at all.
Finally a Super Monkey Ball game is coming out where the party games are real, fleshed out GAMES again! (Super Monkey Ball 3DS) But now none of them play on the strengths of the series… Instead we have poor clones of Mario Kart and Smash Bros…
Monkey Race and Monkey Fight in SMB:Deluxe were great fun to play, original and played on the strengths of the series. As in, they were monkey in ball related…
HECK, the best game of the entire series, Super Monkey Target is absent! Then again maybe that’s a good thing, they’d probably turn it into a Pilot Wing clone…
Not to mention the main game has got less and less challenging with each new iteration of the game, at this point it’s almost impossible for an experienced Monkey Ball player to even fall off the levels with all of those safety rails…
TLDR: One of my favorite new Sega series of this decade has slowly died a toned down, boring, casual, child friendly death.
Posted by Sharky/Ryan on March 23rd, 2011 at 10:58 am
Comment # 5
Oops!
I guess I made a mistake! GonGon was the one not in the arcade Monkey Ball. (:P) But anyway, Baby was in every single Monkey Ball game.
Sorry, remembered my facts wrong.
Posted by Oyajitchi on March 25th, 2011 at 4:59 pm