Thursday May 17, 2012
SEGA and Three Rings are pleased to announce that we have hit a major milestone for Spiral Knights: today the game saw the creation of its three millionth account!
In celebration, and of course to thank all of you wonderful players for traveling this journey with us, all elevators will have no energy cost from now to Saturday, May 19 at 2pm PST.
To have seen this game grow from an infant Knight in its earliest alpha stage to a cool one million — and now to hit three million (and growing) accounts just a year after release, is definitely special. Seeing the game grow and change along the way is the best part — of course, there’s no need to rest on our spiral laurels, as it were, so here’s a sneak peak of what’s on the way:
Ever deeper into the Clockworks — new levels are on the way. And if it’s a challenge you want, then it is a challenge you will get — the new “Danger Missions” will offer enhanced challenge for those who think they’re tough enough.
Much secrecy around this so far — but expect it to be unveiled in stages. The end goal is to make combat more dynamic and strategic — and possibly more explosive – and therefore, more fun! Stay tuned …
Operation Crimson Hammer will eventually be giftable to all players. Making sure this works properly can be tricky so please give it a bit of time — but it’s on the way!
If there’s one thing Knights do naturally, it’s band together for common purposes. Well, we want to reward your camaraderie — Spiral Knights is looking to expand existing guild features and introduce new ones, giving you ever-more ways to compete in groups.
Thanks everyone for continuing to help make Spiral Knights a success … we couldn’t have done it without you, and we’re looking forward to what the future brings for the Clockworks …!
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