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Thursday May 24, 2012
Spiral Knights: New Lockdown LevelsHail, Knights! This week we have two new arenas being added to the zone control, toe-to-toe PVP game Lockdown: “Downtown” and “Gardens”! There’s also some adjustments to how Lockdown works to make it a more balanced contest, and a minor — yet potentially inflammatory – bugfix. Read on for more info! Lockdown LevelsDowntown delivers a traffic-choked urban landscape caught in the grips of winter – take your fight to the streets and use Fire Pots to fight back the city frost! Meanwhile, Gardens is a secluded and walled arena with hidden paths and plenty of overgrown greenery. Lockdown: AdjustmentsAdditionally, there are some changes in the Lockdown scoring system. Levels now use a “scaling” points system – each additional Capture Point controlled by a team awards fewer points per tick. On a 3 Capture Point map: On a 5 Capture Point map: BugfixesIn the Lord Vanaduke encounter at Firestorm Citadel, knights were occasionally being burned to death by fire during Vanaduke’s monologue. This was considered an unfair advantage for the Duke, and Knights will no longer be burned to death by fire at this particular juncture. It is still possible Knights may be burnt to death by fire at other junctures.
Posted by Edward@Sega in SEGA, Spiral Knights on 4:00:00PM May 24, 2012
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Comment # 1
Awesome! More lockdown levels!
Posted by Dubba814 on May 24th, 2012 at 5:31 pm