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Friday Sep 21, 2012
Ron Gilbert Answers Your Questions on The Cave!We’ve got a special opportunity for fans out there that love Ron Gilbert and Double Fine as well as the upcoming Adventure game, The Cave – we want your questions! We’ve secured time with Ron Gilbert to sit down discover the inner-most mysteries of The Cave. Maybe you are curious about the seven characters who find themselves inside, or how the concept for the game came about, and even perhaps why New Grog is readily available but Grog Classic is nowhere to be found? Simply post your comment below and The Cave will pick a random assortment to be asked. You’ve got a few days to think up questions, but don’t wait too long! Be sure to visit the official Facebook page for all things related to, The Cave.
Posted by Clumsyorchid in The Cave on 4:39:19PM Sep 21, 2012
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VIEW THE GALLERIES | ||
Comment # 1
With this being a brand new adventure game and the well publicised Double Fine Adventure arriving, as well as the success of the recent Walking Dead, do you think we’re finally seeing the resurgence of adventure games as an important genre again?
Posted by Scott Reynolds on September 21st, 2012 at 5:11 pm
Comment # 2
I heard that The Cave will be eventually be available for download on the WiiU. Will the WiiU version be any different? And when can we expect the WiiU game to be available?
Posted by Andrew G. on September 21st, 2012 at 6:19 pm
Comment # 3
I’ve got one for Ron, and it’s one already said on here.
How did the concept for the game come about?
Posted by Dubba814 on September 21st, 2012 at 6:31 pm
Comment # 4
That is not bad ideas that how to talk together
Posted by POUCH-HU on September 21st, 2012 at 11:50 pm
Comment # 5
I see that will have dragons and a climate medieval, but at the same time with technology and soda machines.
What is the storyline of the game?
Posted by Sheyla on September 24th, 2012 at 6:06 am
Comment # 6
Would you consider a sequel or shorter DLC episodes with different characters if the game were a success? I’ve seen some levels and it looks and sounds fantastic.
Thanks.
Posted by Layla on September 25th, 2012 at 2:06 pm
Comment # 7
Has the beginning of Double Fine Adventure’s production helped or hindered the Cave’s production in any way? For example, have you had to reallocate team members from the Cave team to the DFA team? Or on the positive side, have you been able to draw inspiration from the influx of fresh ideas DFA production has brought about?
In short, how do parallel game productions influence one another when they happen in the same studio?
Posted by betagammadelta on September 26th, 2012 at 9:30 am