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Archive for March 1st, 2013


Godsrule: War of Mortals – Open Beta Saga

Godsrule: War of Mortals

Part I: Saga of the Open Beta

We’ve introduced you to SEGA and Gogogic’s browser-based (and coming soon: tablet) free-to-play game, Godsrule: War of Mortals. We’ve posted a strategy guide and some general info to introduce you to the game, but let’s get into it: seeing this world come alive with players busy strategizing and building their armies and waging war – it makes a game into a living place, and it’s fun to see.

We Go To Gain a Little Patch of Ground

In Godsrule: War of Mortals, you build your village up, raise an army, and wage war over a chain of islands – all of which produce & provide additional resources to help your goal.

Your village exists in its own instance, where you build up different resource buildings and train your armies. This area is protected & you are free to develop it at your own pace – where the action happens is the battle map. Here, lands can be contested or dominated by either of the two factions – control of the land shifts to whoever has the most victories following a round, and currently, rounds last for 30 minutes each.

Godsrule: War of Mortals

Fight like a Viking

While Godsrule has its own distinct mythology and backstory, it also has clear influences – developer Gogogic, after all, is from the land of the epic saga – and the game’s combat is woven through with traditions of Viking and Norse mythology, along with a wide variety of other fantasy genres.

Yes, this means you will be training great wolves, and mighty warriors, and cunning archers; the core of the game even involves the World Tree (which you are reclaiming shards of for your chosen faction of gods).

It also means you get to approach the game like a Viking. That doesn’t mean all fury and swirling battle axes, although yes, there is that too (although charging right into battle will get you killed, and swiftly). What it means is getting into the rhythm of the game — building your village, allocating resources for new projects, training an army, and venturing forth.

Godsrule: War of Mortals

Your village is your home, and your sanctuary — think of what your’e doing in terms of lightning raids, taking your boat full of hardy warriors out into the unknown to join battles and make quick strikes against lands. Bring them under the sway of your faction, even for just a bit — either the Souls of Ascension or the Keepers of the Ancient — and collect the rewards. I’ve found the game to be a study in contrasts this way: the well-ordered planning of an efficient village rewards you with the right resources and armies at the right times, while on the battle map, the lightning-like guerrilla warfare, or the methodical brutality of a clan-run campaign, bring about lasting tactical advantages.

Over the next few weeks as the Open Beta progresses we’ll bring you core game concepts to help introduce the lore and strategy of Godsrule. Stay tuned for info on the game as well as the inside line on in-game events and updates!