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Archive for May 1st, 2013


Spiral Knights: New Monster Type

Spiral Knights

Attention, Knights! We have an update today for Spiral Knights – including a new monster type, a promotion for a previous monster, and some updates to how control schemes are selected and used in-game!

Job Opening: Devilite Workforce Minion

Are you looking for an entry-level position in the exciting field of minion-ry? Does the idea of low pay, long hours, and high risk of being hacked to ribbons by industrious Knights sound like a great career path? If you’re willing to have your body transformed into a grotesque blob while staring hungrily from behind your one bulbous eye, and enjoy screaming in what we assume is either terror or rage at all who approach you then we apologize but the position has been filled.

We are, however, still looking for qualified Knights to come and do battle with the aforementioned miseries.

Introducing the Gorgos – the underworld workforce of the Clockworks has filled its need for cheap low-level labor by demoting their worst & dumbest upper management Devilites. You can find Gorgos alongside their Devilite bosses in any fiendish encounter within the Clockworks, and they come in the following flavors, which is just a metaphor, please do not actually attempt to lick or ingest Gorgos:

+Gorgo (aka, the plain / vanilla variety)
+Storm Belly

Spiral Knights

Fiends, Schemes, and Fixing Steam Things

Great Griefing Greavers

Reports from the Clockworks indicate the pesky fluttering fliers, Grievers, have leveled up! In a game without character levels this should not be possible, but that’s why they’re the bad guys: they don’t play by the rules.

To wit: Greavers are now classified as Elite monsters, much like Mecha Knights or Gremlin Twhackers.

Control Schemes

We’ve added a new way to set your controls in the options menu!
For new players, the option to choose a control scheme will appear after creating your character! For existing players installing the game on a new machine or for those who have never changed their controls, the option to choose controls will appear just after logging in.

If you’d like to change your controls at any time, you’ll find the new options under “Controls” in the options menu! Please note: choosing a new default control scheme will override any customized controls.

You can still customize your controls with the Custom Scheme option, as well – please note if you have any initial trouble with your configuration, you can just set it how you need this way, as well.

Bug fix!

The Steam mic icon no longer overlaps Party leader icon. Huzzah for icon elbow room!