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Archive for July 31st, 2013


   
 

Spiral Knights: Battle Sprites and Energy Overhaul

Spiral Knights

Hail, Knights!

Some major changes are now live for Spiral Knights — including some long-awaited features and some big-time changes to how you play the game itself! Let’s go ahead and get to the low-down.

Battle Sprites

A new companion joins the fray – the customizable, feedable, adorable, upgradable weaponized battle-bots arrive! We’ve previewed them before, and now you can obtain your own Battle Sprite via a new series of rank 2 missions upon reaching Haven.

Additional Battle Sprite Info:

  • Battle sprites acquire perks at most levels. Perks are selected randomly.
  • Battle sprites can continue to acquire perks after reaching level 100.
  • Battle sprite skill points and ultimate skill choice can be reset with an item called a ‘Reset Star.’ Reset Stars are sold in the Supply Depot. When using a Reset Star, a sprite’s level is retained.

Spiral Knights

Energy System Overhaul

We’ve taken a long look at the energy system, and made some major changes. The basics: Elevators will no longer require energy, enabling you to explore the clockworks to your heart’s content! Players are being compensated for existing elevator passes, as well as Mist Energy tanks, which are also being removed.

There’s more but we don’t have room to list it all here – please see the official patch notes for details:

http://forums.spiralknights.com/en/node/84873

Spiral Knights

Difficulty Modes

Customize the way you play! Find a mode that’s right for you:

  • Normal mode: A bit easier than the current mode; intended as an introduction. Lower droprates and crown payouts.
  • Advanced Mode: For players experienced with Spiral Knights – comparable in difficulty & rewards to previous Spiral Knights.
  • Elite Mode: Big money, big prizes – big danger! If you’re ready for the next level of Spiral Knights, then the Clockworks are waiting…

New Revive System

What’s that, you say? Energy was the means by which you kept your Knightly selves alive? Hold on, one moment! We totally didn’t forget about this.

**HEAVY GRINDING NOISES AND MECHANICAL SOUNDS OFFSCREEN**

There we go!

– All knights now have an Emergency Revive mechanism built into their armor that will revive them shortly after falling in combat once per floor. An ER only restores all the red health pips you have, but no more.
– If a knight is brought to an elevator dead, their ER will be instantly used at the start of the next floor.
– After falling in combat without an ER, the primary means of reviving is no longer energy. Players must use a ‘Spark of Life’ in order to revive in the Clockworks.
– Sparks of Life can be earned via missions, found in treasure blocks or purchased in bulk at a discount price in the Supply Depot. Sparks of Life cannot be purchased from the Supply Depot while in the Clockworks.
– If dead without a ER or Spark of Life, a Spark of Life can be activated for 50 energy. This price never escalates.
– Removed the ability to revive by sharing health as well as any heat sharing from reviving.
– The old ‘Spark of Life’ crafting material has been renamed to ‘Storm Chaser’, because of reasons.

Spiral Knights

Additional Changes

There’s too much in this update to list here: Please see the official release notes for a complete list of item changes and updates, including new materials, UI changes, alchemy and forge changes, general changes not covered above, and more!

http://forums.spiralknights.com/en/node/84873

Spiral Knights

More Surprises Ahead…

We look forward to seeing you raise your new battle sprites into powerful combat allies, forge powerful items and explore the Clockworks to your heart’s content.

But this is only the beginning! There’s new challenges ahead, as we move on into the mystery of the Clockworks itself …

 
   
   
 

Sonic The Hedgehog 4: Episode II THD Pre-Loaded on NVIDIA SHIELD

Sonic The Hedgehog 4: Episode II THD Pre-Loaded on NVIDIA SHIELD

We’re very pleased to announce a collaboration with NVIDIA for the new NVIDIA SHIELD Gaming and Entertainment Portable. Every SHIELD will come pre-loaded with Sonic The Hedgehog 4: Episode II THD!

Play Sonic The Hedgehog 4: Episode II THD at a smooth 60 Frames Per Second (FPS), and experience first-hand the speed and excitement of Sonic The Hedgehog.

Check out the SHIELD and Sonic The Hedgehog 4: Episode II THD at kiosks in select Gamestop, Microcenter, and Canada Computers stores!

NVIDIA SHIELD FEATURES:

NVIDIA TEGRA 4: Custom 72-core NVIDIA GeForce GPU Quad-core ARM A15 CPU.
CONTROLLER: Ultimate control and precision with a console-grade game controller.
MULTI-TOUCH DISPLAY: 5-inch 720p retinal quality multi-touch display for high-fidelity visuals.
INTEGRATED SPEAKERS: Custom, bass reflex, tuned port audio system delivers fidelity and range never before experienced on a handheld device.
WI-FI CONNECTIVITY: 802.11n 2×2 MIMO game-speed Wi-Fi provides high-bandwidth, ultra-fast wireless for seamless game streaming.
100% ANDROID: Stocked with the latest Android Jelly Bean operating system from Google, SHIELD provides access to your favorite Android applications and games.

Pick up a NVIDIA SHIELD at store.nvidia.com/buyshield today!

SONIC THE HEDGEHOG 4: EPISODE II THD DETAILS:

The Sonic 4 Saga continues in Episode II with the return of a beloved side kick and fan-favorite villains! Following the events of Episode I, Metal Sonic has returned to form a formidable alliance with Dr. Eggman! To face this new evil, Sonic will have to call upon an old friend to help him save the day! Now joined by Tails, race across four brand new Zones and take down fearsome new badniks with deadly combination moves in order to put an end to this dastardly duo’s plans!

Powered by Nvidia Tegra: Episode II comes to life on the Android using the Tegra 3 Nvidia Chipset for silky smooth gameplay and graphics
Collaborative Play: Team up with a friend via Bluetooth and take control of Sonic and Tails as they battle against Dr. Eggman and Metal Sonic!
Lock-on with Episode Metal: Users who own both Episodes I & II will unlock an exclusive scenario featuring Metal Sonic! Explore four Acts across four reworked Zones from Episode I and experience the story of Metal Sonic’s revival after his defeat in Sonic CD!
Integrated with Immersion Haptic Vibration Feedback

Download Sonic The Hedgehog 4: Episode II THD for Android

Shield.Nvidia.com

 
   
   
 


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