Wednesday Aug 21, 2013
Once again, we teamed up with PocketGamer to bring The Big Indie Pitch to Die Kunstbar during Gamescom 2013! Check out the pics from last night and the incredibly talented indie dev team who won the SEGA media exposure prize.
Indie developers and fans alike came out to hang with us, play some of the latest SEGA mobile games, and pitch their best idea to a panel of judges.
As we networked, everyone had a chance to play the recently announced The Cave for iOS (coming soon). Mike Masuku, SEGA’s Head of Digital Mobile Marketing provided hands on demos and gave out some awesome swag.
Sonic The Hedgehog eventually made an appearance! It’s obvious that he is always a fan favorite.
Representing SEGA on the esteemed panel of judges, Neil Postlethwaite (far right), Head of Mobile Digital Development, critiqued each idea based on presentation, originality, creativity, fun-factor, and looks.
Taking a break from the pitches, attendees had a chance to win dinner with the SEGA team by participating in the Sonic Dash Community Challenge (download Sonic Dash for iOS for free here). No one was able to beat Sonic’s score…
However, no one left empty handed as everyone got a Sonic The Hedgehog hat! Amy White, SEGA’s PR Executive, wears one with style.
As the night progressed, the judges came across some of the most unique and innovative pitches. We want to thank everyone who came out and participated in the event! Alas, there can only be one winner. Congratulations to AHOiii for having the most creative idea! Be on the lookout for their game Fiete, developed by Karz von Bonin, Wolfgang Schmitz, and Sven Morawek (left to right).
Bringing the evening to an end, Sonic said “Hi!” to all his fans around the world. Check out this short Vine video!
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