Friday Aug 30, 2013
Kingdom Conquest II is known for some of the most electrifying and gorgeous card art ever seen in a collectible-card, real-time strategy game. The talented KC dev team works passionately to bring you visually stunning elements from initial concept to final rendering of fantasy creatures to the game experience. With that said, we are thrilled to dive into the process of producing one of the most highly sought after cards, the Lizardman Trooper L SR Card.
1. Monster Creation Prerequisites
When creating new monsters, the following questions come to the designer’s mind:
- Which Races have less monsters compared to other Races?
2. Contracting the Artwork
Once the initial questions have been addressed, requirements and additional details are provided to the KCII team of artists. Their first goal is to produce the concept images needed to kick off the development process.
The initial details for the Lizardman Trooper L SR Card were:
- Draw it like “a lizard humanoid riding a lizard”.
These specific instructions are given to the team to produce the first piece of visual concepts.
3. Rough Planning
The KCII Card Designer based out of SEGA of China provided 3 concept pieces based on the initial requirements.
With these in hand, the KCII Development Team had additional comments in order to progress the new Lizardman Trooper card.
- In regards to the middle and bottom concepts, there’s too much empty space for an L Size Monster. So, those will not be used.
Of course, the KC Dev Team would never want to stifle the artist’s motivation. They are always careful with how they present feedback as they know the artist takes pride in every piece of work they do. Comments like, “You can feel the movement in the art,” and additional instructions to address certain parts are written out with carefully chosen words, and sprinkled with traces of praise. The artists are the life force behind KCII’s Monster Cards!
SEARCH BY GAME
|No public Twitter messages.|
VIEW THE GALLERIES