SEGA Blog SEGA Blog Homepage SEGA on Facebook SEGA on Twitter SEGA on Flickr SEGA on YouTube

Archive for December 6th, 2013


Go Dance Releases Songs from Fun., Nicki Minaj, and The Pussycat Dolls

Go Dance for iOS brings all-new songs to dance to including:

  • “Some Nights” by Fun.
  • “Pound The Alarm” by Nicki Minaj
  • “When I Grow Up” by The Pussycat Dolls

More hit songs on the way!

Official Links

Follow GO DANCE for game updates, new song releases, and more!

Download GO DANCE for iOS from the AppStore today!


“Some Nights” Performed by fun.
Written by Jeff Bhasker (BMI), Andrew Dost, Jack Antonoff, Nathaniel Joseph Ruess Published by Sony/ATV Songs LLC / Way Above Music (BMI), Rough Art (ASCAP) (Administered by Sony/ATV Tunes LLC) (ASCAP), Shira Lee Lawrence Rick Music (BMI) (Administered by Sony/ATV Songs LLC) (BMI), © WB MUSIC CORP. (ASCAP), FBR MUSIC (ASCAP), BEARVON MUSIC (ASCAP) ALL RIGHTS ON BEHALF OF ITSELF, FBR MUSIC AND BEARVON MUSIC ADMINISTERED BY WB MUSIC CORP. ALL RIGHTS RESERVED
Courtesy of Atlantic Recording Corp. / Fueled By Ramen
By arrangement with Warner Music Group Video Game Licensing

“Pound the Alarm” Performed by Nicki Minaj
Written by A. Jannusi, B. Hajji, N. Khayt, R. Yacoub, Carl Anthony Falk, and Onika Tanya Maraj Published by Sony/ATV Music Publishing LLC, Songs Of RedOne, 2101 Songs, BMG CHRYSALIS SCANDINAVIA AB c/o BMG RIGHTS MANAGEMENT (US) LLC, and Songs Of Universal, Inc. on behalf of itself, Harajuku Barbie Music, and Money Mack Music (BMI)

“When I Grow Up” performed by Pussycat Dolls
Written by Rodney Jerkins, Jim McCarty, Paul Samwell-Smith, Thomas Theron, Timothy Thomas
Published by Universal Music Corp. / T.N.T. Explosive Publishing (ASCAP), EMI April Music Inc. (ASCAP) obo B Feldman & Co t/a Yardbirds Music Co (PRS) (US & Canada), B Feldman & Co (PRS) (US & Canada) and Rodney Jerkins Productions Inc. (BMI)
*Contains elements of “He’s Always There” by McCarty and Samwell-Smith


Sonic Lost World Concept Art – Characters

We’re pleased to share some concept art from Sonic Lost World, now available on Wii U and 3DS. The comments below each art piece are directly from the development team!

Sonic Lost World - Character Concept Art

We wanted to make it look like an army, so we were thinking to make an another color version for the leader. But unfortunately, we didn’t have chance to use the leader type.

Sonic Lost World - Character Concept Art

This is one of the few enemies which are an original design for Lost World. The motif is ant-lion.

Sonic Lost World - Character Concept Art

When we design this Buzz Bomber, we decided the concept of the eyes of all enemies for this title. So we tried various type of eyes on this enemy.

Sonic Lost World - Character Concept Art

Instead of adding details, we wanted make it simple but huge, and wanted to make the players feel the largeness with this gap when we design this.

Sonic Lost World - Character Concept Art

It was the very first enemy we designed in this title, so we had many various idea to this enemy. We wanted to make the design simple so the entire silhouette will fit in single sphere.

Sonic Lost World - Character Concept Art

Wisps all have 3 legs, but if you look closely, each has different shape in legs too.

Sonic Lost World - Character Concept Art

The main motif was an ogre, and each one was designed by following the keyword which we had for each of them. We think that you can see their characteristic just by looking at them.