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Binary Domain – Consquence System Trailer

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SEGA @ TGS 2011 – Day 2

SEGA Show Guide

Updates from the Tokyo Game Show! Today is the official start of the consumer days from the Japanese show, but for the last two days the SEGA team has been on site demoing for press and business alike. Unlike most shows where it’s either a consumer focus or a business focus (like E3, for example) – TGS merges the two for a full featured show. Today’s blog is a wrap up from the last two days of floor time, including photos, updates, and more food!

The TGS Show Floor

I wasn’t exactly sure what to expect from the Tokyo Game Show in presentation and layout. I’ve done a fair amount of shows, most of the big ones, and the TGS show floor definitely a bit different. The show is in a massive hall spread out amongst two large hangar style areas, featuring massive booths from the top publishers, and smaller booths peppered in from smaller devs and companies.

I had a chance to walk the floor a bit before the show started and get some shots of the SEGA space before anyone came into play. The layout is very clean and leads you quickly from one game to the next, with queues for each. Each game also features a special gift at the end of play, a reward or a thank you for the time spent. Check the end of the blog for the full merch photo!

Pre-TGS - Binary Domain

Binary Domain was a big focus of the show for SEGA, with a massive booth that had both upstairs play areas, and secluded downstairs rooms for the voice recognition features. In the game, you can direct your team to execute on tactics entirely through voice commands. Of course this is not required, you can use the controller as well, but in the heat of battle it’s far more efficient to call out tactics rather than stop and direct – it works quite well!

Special Gift – A Binary Domain pen was given out to players who played the demo. Part mechanical, part not, naturally…

Pre-TGS - Anarchy Reigns, Puyo, and Sonic

Anarchy Reigns, or Max Anarchy as it’s known in Japan, was a drawing quite a crowd during the show and for good reason – it’s PlatinumGames after all. The demo was similar to the E3 code, with a timed four player brawl and multiple characters to choose from. Having wrecked folks at the E3 show with Zero, I thought I’d have another go with Jack and see how I did – not so good this time haha. I didn’t do the worst, but had fun and enjoyed seeing player’s eyes light up with big, signature moves from the characters.

Special Gift – Jack’s Golden Chainsaw was passed out in the form of a thin metal book mark – but it also includes a code to unlock this golden edition within the final game!

Pre-TGS - SEGA Booth

This panoramic shot from the booth gives you a sense of the hallway that goes through the middle. Next to Anarchy Reigns is Puyo-pop, Sonic Generations, Shinobi. It eventually leads back out to Phantasy Star Online 2 and the front area of the SEGA booth.

TGS - Shinobi

Shinobi was quite popular on the floor as well, and I couldn’t help but jump in and play a bit myself. I know this game and play it regularly, so the rep was a bit surprised when they started to tell me how to play, I realized I was actually a bit better than they expected. The gameplay is tight and fluid, it’s fun to pick up and have a go, it was excellent to have another pass at it.

Special Gift – Shinobi featured a glossy sticker from some of the high res art for the game.

TGS - Rhythm Thief

Recently announced Rhythm Thief was on display and was massively fun. The booth area was really slick as well, with many differnet stations set up to play the game, maybe 20 in total. I can’t stop gushing about how much fun the demo was, the only thing I didn’t like was the fact that I couldn’t understand any of the dialog.

The game is a Rhythm game, as the title suggests, but with excellent story told through cutscenes as well as exploration around town. Once you explore the town, you can jump into missions which feature different Rhythm based games. For example, the first section featured dancing with timed swipes of the touch pad for moves. Depending on how well you did, the ranking would go up and you’d be rewarded with a slick animation transition. Another section was almost steath style, as you moved in a museum area after hours and dodged guards. Statues would appear on a side scrolling path and you’d match pose of the statue to evade the guard’s gaze. Really fun and very stylized, it’s a big game on my list for the 3DS.

Special Gift – A tote bag that is amazing and a special gift for Kellie when I return to the office. Check the end of the blog for a photo; so cool! These bags were carried around everywhere on the show floor.

TGS - Phantasy Star Online 2

Phantasy Star Online 2 was packed and for good reason – it’s awesome. As a huge Phantasy Star fan myself, it was great to see the game being played and loved by so many. My roots with the SEGA office are tied to the Phantasy Star Series, so I had a chance to meet a lot of the folks I’ve worked with over the years and watch the game from afar. Really loving the look and feel of the game so far, and as a fanboy, will be watching this title for every update.

Special Gift
– No clue! I regret to say that I spent time with the folks at the booth and didn’t walk away with a giveaway, but did pick of a fantastic shirt from the SEGA on site store, so that evened it out a bit for me…

TGS - Black Panther 2

Black Panther 2 was shown on the floor, as well as the ladies from the game across a fairly extravagant seating area. I’m afraid I didn’t get a chance to play with the game, but the booth was quite crowded and seemed very popular.

Special Gift – Axe Body wipes. No really. They feature a fantastic image of a guy on a subway with a swooning girl on the seat next to him. Photos of this will be postes as soon as I get this back from my friend.

TGS - Nigoshi-san's presentation

Each of the larger companies at TGS had a stage for presentations. Featured above is Nagoshi-san, discussing all elements from the upcoming Binary Domain. There was also a live demo of the voice commands for your squad from the demo on the floor and a longer trailer outlinging the story of the game. Really good presentation, Binary Domain is looking like a fantastic title. The pace of the game is slower, and while I’ve seen comparisons to Vanquish, you’ll find it’s more tactical and team focused, than the PlatinumGames release. The more I see of the game, the more I like it.

The ladies of SEGA TGS

At the end of the show, the girls that were on staff for all of the booths line up for a photo opportunity with media and consumers. I honestly thought this was a joke when someone told me it was going to happen, but sure enough, here it is. As random as this was, it seems the best way to end on the overall show coverage from the SEGA booth!

Special Gifts and Collectibles!

Collectibles and other fun purchased items from the show
So what did we walk away with? So. Much. Amazing. Stuff. Many of these are gifts for friends back in the office, a mix of stuff acquired from demos or purchased from the SEGA store. Not featured in the picture are Sonic stickers, Anarchy Reigns Golden Chainsaws, or Shinobi stickers.

Behind Closed Doors

SEGA Behind Closed Doors / Interview Rooms
Off the floor is actually where I spent the bulk of my time. Working with our overseas business teams, PR teams, and development teams – interviews were performed for various outlets across titles such as Binary Domain, Super Monkey Ball Vita, and of course Sonic Generations.

I asked if I could take photos or blog the stuff behind the scenes, see Wouter’s response below:

No filming, no photos - Wouter says no!
So yea, that’s a no. However, we did bring through a ton of journalists, so expect coverage from the show and the behind closed doors updates from around the web!

Food blog!

Even though this blog is massive already, I’m still going to post food from the past two days – it’s just too delicious out here. Seriously, if nothing else, go to Japan for the food, everything I’ve had has been great.

Dinner - Izakaya - Sashimi

More Izakaya - so so good!

More Izakaya - so so good!

We’ve managed to eat Izakaya twice now on the trip and looking at the photos above, you should have a clear understanding why. The style is a mix of different types of foods, from Sashimi, to sushi, to gyoza, to … well to everything honestly. This is the perfect end of day meal, as we can sit around and relax at a slower pace and order food to share amongst the table. Lots of different things to taste and try.

Wouter and Tokuhara-san

This is a shot from lunch at TGS with Wouter and Tokuhara-san, the producer on Super Monkey Ball Vita. They are both eating shake chicken, or chicken shake … or … Ok, so you get a cup with battered and fried chicken inside and the spice / flavor in as well. Shake the chicken in the cup to mix it all up and eat from there. It’s pretty interesting presentation and both confirmed, quite good as well.

Vending Machine Apple Juice

Vending machines in Japan are everywhere, with all sorts of of flavors and styles. I bought this solely because it was adorable and I’m not even that big of a apple juice! It was still quite good and still many more things to try!

More to come!

If you’ve made it this far – thank you! It’s been really fun to write these updates and I hope you’ve been enjoying them. I’m planning to one more based on today’s activities and general city exploration – we’ll see how that turns out!

If you’ve got questions on anything, do let me know – can’t promise I can answer all, but I’ll be happy to try!

 
   
   
 

#SegaGC – Binary Domain – Consequence System

Binary Domain Logo

Binary Domain is in attendance at this year’s Gamescom event and with the show comes new info about the Consequence system as well as new screenshots! The consequence system is by far the focus, as this new feature shapes the experiences you have with your squad during the course of the game. You’ll have to be careful and make decisions you think are best, with direct results that follow. If this seems similar to other games, you’ll be happy to know it’s actually a fair bit different and to help describe this, we a mini-FAQ about the Consequence system to share with you.

What is it?

Binary Domain - Gamescom Screens

Consequence is a gameplay system unique to Binary Domain that combines gameplay elements and AI to create different in-game experiences based on your actions, your choices and your words. The fundamental element of The Consequence System is trust. Certain actions will raise a characters trust and others will lower it. These reactions take place both in combat and when talking to your team outside of the missions.

Conversation can be divisive, often setting one squad member against another, and your choices will have an impact on their opinions of you and their actions throughout the story of Binary Domain. This isn’t a simple choice of go it alone or work as a team, each squad member has a different personality and will respond differently to your actions, meaning there’s no right and wrong, just your way of play.

How do you influence it?

Binary Domain - Gamescom Screens

The Consequence system allows you to speak to characters directly using a headset: Issuing orders, responding to dialogue and holding conversations. The game features voice recognition in 6 languages. And for those who need a little quiet while they play, you can also use the controller to issue orders and hold conversation.

It’s also as much about what you do as what you say. Charging forward alone, covering your friends or leaving them exposed can have different consequences beyond the obvious. Some characters might respect you acting alone, proving yourself as a leader. Others will damn you for breaking ranks and not following orders. It all depends on you reading your team, and their opinion of you.

What makes it different?

Binary Domain - Gamescom Screens

Unlike other games with dialogue or personality systems Binary Domain’s Consequence System is not a simple choice of good or bad or right and wrong. You’re not being asked to choose between a clearly good and a clearly bad response at random plot points. Your constant attitude to the people in your squad and catering to (or Not) their personality in both dialogue and combat affect their views of you.

Consequence is an iterative system that builds based on your actual in-game behavior, aggression, courage, cowardice, pace and your dialogue with the other members of your squad.

 
   
   
 

#SegaE3 – Binary Domain

Binary Domain

Binary Domain has made quite a splash on the show floor with a massively impressive booth and a demo to match. The booth is decked out with what resembles a set from the game, featuring a few of the robots you’ll encounter in the game. The game stations themselves feature impressive audio from the Astro Gaming headsets we have – also featuring the Binary Domain logo – sweet! Big thanks to Astro Gaming for helping get these into the show.

Binary Domain

Binary Domain

On the game side of things, the Binary Domain demo features two different levels. While both are set in city areas, the environments are distinctly different. Shooting from the city streets in the first level has you dodging fire from tight corridors, while the second level has you fending off attacks from rooftops. Both levels also feature some impressive enemies, from a large walker to an even larger spider-type boss. The scale is impressive and they are no pushovers. You’ll have to work with your team to take them out!

Binary Domain

Binary Domain

I’m really having a lot of fun with Binary Domain and it’s great to get it into the hands of others to experience it for themselves. The game is essentially a tactical shooter with some impressive team based compliments. The demo is not a run and gun, you’ll have to find cover, shift your fire to enemies that threaten the group, and work together to outsmart and flank the enemies. It’s a blast and with the impressive arsenal at your disposal, it’s always fun to jump and take out the bots.

As you can see from the screens, the game looks great! Be sure to check out our Flickr set for all our E3 photos including even more from Binary Domain!

 
   
   
 

SEGA’s Blockbuster Lineup for E3 2011

E3 Logo


E3 is just a few days away ( #SegaE3 ), and we’re excited to announce our roster of titles to be shown! We will have more than 13 new games across all major platforms, including several games in stunning stereoscopic 3D, support for PlayStation Move for the PlayStation 3, Kinect for the Xbox 360, and Nintendo 3DS. The lineup spans multiple genres and includes adaptations of blockbuster film franchises, an original squad-based shooter from the creative mind of some of SEGA’s most popular franchises, the first “M-rated” game on Kinect, AAA digital titles, an all-new title from critically acclaimed developer PlatinumGames, and many more!

Also, as you probably know by now, we’ll celebrate this year’s 20th birthday of Sonic the Hedgehog with Sonic Boom,  featuring Sonic Generations™ on Wednesday, June 8th, 6PM PST at the Club NOKIA in Downtown Los Angeles.

We’ll be posting lots of blogs, Facebook updates, and tweets during the show! We want to hear what you think, so please use the hashtag #SegaE3 for tweets about all of our E3 activity, including our games, our booth, and Sonic Boom!

The list of titles in display at SEGA’s E3 booth (South Exhibit Hall, Booth 2023) includes among others:

Aliens: Colonial Marines

Aliens: Colonial Marines  (Xbox 360, PlayStation 3, PC) – Launch Date: Spring 2012

Aliens: Colonial Marines Logo

From the award-winning first-person shooter powerhouse Gearbox Software comes Aliens: Colonial Marines, the highly anticipated horror-based action FPS set in the Aliens universe with cooperative multiplayer at its core. Bringing new levels of bone-chilling suspense and adrenaline-filled action to the renowned franchise, the game pits players against the universe’s ultimate alien killing machines, the Xenomorphs, in claustrophobic environments guaranteed to produce horrifying shocks and surprises.

ANARCHY REIGNS

ANARCHY REIGNS  (Xbox 360, PlayStation 3 ) – Launch Date: January 2012

Anarchy Reigns

ANARCHY REIGNS is the much anticipated next title from critically acclaimed developer PlatinumGames. With ANARCHY REIGNS, PlatinumGames will be using their hallmark creativity and technical excellence to challenge the boundaries of the conventional brawler genre by allowing multiple players to get involved in heavy-hitting action simultaneously. ANARCHY REIGNS incorporates a diverse range of multiplayer modes to provide players with different challenges, including a co-op survival mode and an all-out Battle Royal mode, where players can challenge others in a full-on fight for victory. Additionally, all modes will be available as offline single-player experiences as well. In the single player campaign mode, players can choose between Jack and Leo for different story experiences.

Binary Domain

Binary Domain (Xbox 360, PlayStation 3) – Launch Date: Early 2012

Binary Domain

Binary Domain is an original IP by Toshihiro Nagoshi, the creator behind some of SEGA’s most well-known video game franchises, including the critically acclaimed Yakuza series. The atmospheric squad-based shooter puts players in the middle of a fast-paced and intense battle against hordes of deadly robots, and a secret that could threaten all mankind. Fighting upward through the derelict lower levels of 2080 Tokyo into the beautiful upper city, players control an international Special Forces squad, specializing in covert ops, which sets out to battle to the heart of the crisis.

Captain America: Super Soldier

Captain America: Super Soldier (Xbox 360, PlayStation 3, Wii, Nintendo DS, Nintendo 3DS) – Launch Date: (US) July 19; (EU) July, 15, 2011; 3DS in Fall 2011

Captain America: Super Soldier

Become Captain America, the ultimate Super-Soldier, in the darkest days of World War II as you face the Red Skull and his army in this epic third-person action adventure. Wield Captain America’s legendary shield to take out multiple enemies at once, deflect incoming fire back at your enemies, solve puzzles, and scale walls. Above all, hurl yourself shield-first into the fray, with the superior force of the world’s first Super-Soldier at your fingertips. Engage in devastating open combat and acrobatic platforming to infiltrate Hydra’s massive and mysterious castle complex and battle the infamous Iron Cross, the forces of Hydra, and a host of nefarious enemies serving the Red Skull in an all-new Captain America story and adventure.

CRUSH3D

CRUSH3D (Nintendo 3DS) – Launch Date: (US) September 6, (EU) September 9, 2011

CRUSH3D Logo

Redesigned for Nintendo 3DS, CRUSH3D is the unique platform game that gives you the ability to change perspective from 2D to 3D as you try to solve brain-teasing puzzles. Built on the foundation of the award winning CRUSH, CRUSH3D features a host of exciting new features specifically designed for the Nintendo 3DS system, including new locations, characters and an intuitive hint system. Navigate across the surreal platforms of Danny’s mind by ‘crushing’ your way from a 2-dimensional to a 3-dimensional world and back again whenever you need to.

Guardian Heroes

Guardian Heroes (Xbox LIVE Arcade) – Launch Date: Late Summer 2011

Guardian Heroes

Coming exclusively to Xbox LIVE® Arcade, get ready for more swords and sorcery than you can shake your magical staff at. An ancient evil threatens the world after years of peace. Step into the shoes of one of five mighty heroes; each with their own unique attacks and customizable stats. As you fight through forests, graveyards, castles and volcanoes, your every decision will decide the ultimate fate of the world. Do you have what it takes to be a Guardian Hero? Due out this summer, Guardian Heroes features Co-Op and Online play for you and your friends, multiple game modes, optimized graphics, and brand new achievements for Xbox LIVE.

House of the Dead: OVERKILL Extended Cut

House of the Dead: OVERKILL Extended Cut (PlayStation Move for PlayStation 3) – Launch Date: (US) October 25, (EU) October 28, 2011

The House of the Dead: Overkill - Extended Cut

The pulp-style reinvention of the classic light-gun shooter comes to the PlayStation 3 in this exclusive Extended Cut with an avalanche of new content including brand new levels, weapons, mutants and more. Experience the over-the-top, mutant blasting madness with your PlayStation Move motion controller for PS3 all in stunning 3D and re-mastered HD graphics.

Renegade Ops

Renegade Ops (Xbox LIVE Arcade, PlayStation Network, PC digital download) – Launch Date: 2011

Renegade Ops

Created by Swedish developer Avalanche Studios, Renegade Ops will unleash unprecedented mayhem and exhilarating destruction. Players are sent behind enemy lines in a mobile commando unit to defeat Inferno, a madman intent on global domination. Defeat enemies across a range of stunning environments using a wide variety of vehicles and weapons, from dispersing electromagnetic shock waves to the deployment of a huge Gatling gun armed to the teeth. Players have the choice to fight alone in single-player mode, team up offline with two-player split screen or join the dynamic 4-player online co-op experience.

Rise of Nightmares

Rise of Nightmares (Kinect for Xbox 360) – Launch Date: TBA

Rise of Nightmares Logo

Rise of Nightmares offers a spine-tingling horror experience unique to the massively successful Kinect. Using their whole body the player will experience fear and tension as never before in this first-person horror adventure. Fight off hordes of undead creatures and mad scientists in this uniquely horror themed adventure that sees players desperately searching for their kidnapped wife.

SEGA Rally Online Arcade

SEGA Rally Online Arcade (Xbox 360, PlayStation 3) – Launch Date: Out Now on Xbox LIVE Arcade, Coming Soon on PlayStation Network)

0007

When was the last time you enjoyed getting dragged through the mud? Race through five different types of terrain in more rally-bred vehicles than a baker can shake his dozen at – including the Ford Focus RS, the classic Lancia Delta Integrale and the ferocious Bowler Nemesis. Play through a slew of modes including Time Trials, Single Races, and Championship Events. Cut to the chase and face off online in a variety of 6 Player multiplayer racing events – isn’t it about time you showed your friends who’s numero uno?

Shinobi

Shinobi (Nintendo 3DS) – Launch Date:  September 2011

Shinobi 3DS

Shinobi for the Nintendo 3DS sees the eagerly anticipated return of the legendary Shinobi. We follow our hero, Jiro Musashi, through a wide variety of exotic locations as he battles his way past hordes of enemies using magical Ninja powers in this intense action-filled title. Shinobi will include some classic gameplay elements found in previous Shinobi titles, while introducing several exciting new features and experiences specifically designed to take advantage of the technology offered by the Nintendo 3DS system.

Sonic Generations

Sonic Generations (Xbox 360, PlayStation 3, Nintendo 3DS) – Launch Date: Holiday 2011

Sonic Generations

Delivering the definitive gaming experience for Sonic fans old and new and part of the celebrations for Sonic the Hedgehog’s 20th Anniversary, Sonic Generations sees Sonic the Hedgehog playable as both the much loved classic 1991 character, and the modern day video game hero he has become. In this exciting new fast paced adventure set across three defining eras from 20 years of Sonic the Hedgehog, you can now speed through some of the most iconic environments, playing as Classic Sonic in re-imagined 2D side scrolling levels, and as Modern Sonic in all new, stunning 3D levels.

Where to Find Us

SEGA will be located at BOOTH 2023 in the South Exhibit Hall of the Los Angeles Convention Center.

 
   
   
 

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