Friday Mar 09, 2012
Crush3D is now available in North America exclusively at GameStop! Crush3D is the unique platform game that gives you the ability to change perspective from 2D to 3D as you try to solve brain-teasing puzzles. Crush3D tells the story of Danny, an inquisitive character who volunteers to test his friend’s amazing C.R.U.S.H. machine. This weird invention gives him amazing powers to explore his own dreams and fears, however, the machine soon becomes so attached to Danny, it traps him in his own subconscious. Now Danny needs your skills to help him escape!
Monday Dec 12, 2011
Since we’ve posted the announcement and gameplay trailers for Crush3D, I know a lot of fans of the original Crush have been wondering how the story compares. In Crush3D, Danny has decided to help his good ol’ pal the Doc out once more, volunteering to be a tester for the Crush machine. Long story short, the robot the Doc designed to help Danny navigate through his own imagination decides she likes Danny a little bit too much to let him leave easily.
In Crush3D, you’ll help Danny find his marbles and try to escape his own imagination. It’s unlike any puzzle game you’ve ever played (unless you’ve played the original, I suppose). Are you excited about Crush3D? Let me know in the comments if you have any questions!
Tuesday Nov 22, 2011
Hi everyone! I’m really happy to be able to share the tutorial trailer for Crush3D with you. Crush3D is a puzzle game with a new dimension – you can switch views from 3D to 2D and back again in order to solve the puzzles. Doesn’t make sense? Check out the tutorial trailer to learn how crushing effects gameplay!
Got it? Crush3D hits shelves in January – think you can handle the mind-blowing puzzle action?
Friday Aug 19, 2011
As part of our ongoing coverage of the games being shown at Gamescom, here is a Q&A with the developer of CRUSH3D, along with some brand new screens.
Can you explain what Crush is? i.e. what is the design idea behind it?
CRUSH3D focuses on manipulating the environment to solve puzzles. In the game you have the ability to “Crush” the world, which flattens everything from 3D to 2D; you can use this ability to traverse huge gaps by bringing platforms closer together, or flattening the world from above to get to areas that would normally be too high to reach in 3D.
Along with being flattened from 3D to 2D, the environment itself behaves differently while crushed. Levels are made from different block types, all of which behave differently in 3D and 2D; some may be solid while in 3D, but can be walked through while in 2D. The addition of the different block types really mixes up the gameplay.
Can you explain what we can expect from the story?
The story centres on Danny, the willing guinea pig of long standing friend Dr. Doc Doccerson, a scientist whose latest invention C.R.U.S.H. promises to let users explore their own subconscious. Danny has agreed to become the first human subject for C.R.U.S.H. but, as with all of Doc’s inventions, not everything goes as planned…
Expect a story that’s quite a bit lighter in tone than the PSP version, but is still chock full of classic British humour and references to other media and games; there are even a few cheeky stabs at the original game here and there.
What are the main differences between Crush3D and Crush?
The main difference between CRUSH3D and the original game is an overhaul of the visual design of the levels. We wanted to make the different block types really stand out from each other, as it wasn’t always clear in Crush which block was solid, which was hollow and so on; in CRUSH3D the block types for each zone are very distinct, which helps immensely with navigation around the levels and working out where you can and can’t crush at any given point.
We’ve also improved the hint system for beginners, and added additional challenges and rewards for expert users and those that might have played the game before.
What was the biggest challenge bringing the game to Nintendo 3DS?
Bringing CRUSH3D to the 3DS was such a great opportunity, as the game design is perfect for this console. The biggest challenge was probably working through the 3D settings as although the visuals are very different and the console is so new (which always brings fresh technical challenges) those things are not necessarily specific to the 3DS.
It’s very important that the 3D settings are comfortable for people, to ensure that they use and enjoy the 3D experience so we spent quite a lot of time on this, and got input from as many different people as possible.
Will CRUSH3D use any of the other 3DS functions?
StreetPass is something that we really wanted to take advantage of. In CRUSH3D you have the ability to place gifts throughout the levels. When you StreetPass with another CRUSH3D 3DS user, your gift will be transferred to their system for them to hunt down and collect; collecting gifts then grants points which can be used to unlock additional content in the game. It’s a great way to essentially design your own puzzles in the game; we’ve seen some really devilishly placed gifts from clever use of the crush mechanic.
If StreetPass isn’t your thing however, the game also supports the use of Play Coins, which can be spent to unlock additional content and reward.
How did you come up with the original idea?
In the traditional English manner, it was born over a couple of pints in the pub in 2002. Paul Mottram, the Executive Producer and Ed Daly, the Studio Head felt that mixing 2D & 3D, using perspective and orthographic views would make for a great, unique gameplay experience. I think we can safely say that they were right!
CRUSH3D will be available on the Nintendo DS in February, 2012. Tweeting about this game? Use the hashtag #crush3d !
Friday Jun 03, 2011
E3 is just a few days away ( #SegaE3 ), and we’re excited to announce our roster of titles to be shown! We will have more than 13 new games across all major platforms, including several games in stunning stereoscopic 3D, support for PlayStation Move for the PlayStation 3, Kinect for the Xbox 360, and Nintendo 3DS. The lineup spans multiple genres and includes adaptations of blockbuster film franchises, an original squad-based shooter from the creative mind of some of SEGA’s most popular franchises, the first “M-rated” game on Kinect, AAA digital titles, an all-new title from critically acclaimed developer PlatinumGames, and many more!
Also, as you probably know by now, we’ll celebrate this year’s 20th birthday of Sonic the Hedgehog with Sonic Boom, featuring Sonic Generations™ on Wednesday, June 8th, 6PM PST at the Club NOKIA in Downtown Los Angeles.
We’ll be posting lots of blogs, Facebook updates, and tweets during the show! We want to hear what you think, so please use the hashtag #SegaE3 for tweets about all of our E3 activity, including our games, our booth, and Sonic Boom!
The list of titles in display at SEGA’s E3 booth (South Exhibit Hall, Booth 2023) includes among others:
Aliens: Colonial Marines
Aliens: Colonial Marines (Xbox 360, PlayStation 3, PC) – Launch Date: Spring 2012
From the award-winning first-person shooter powerhouse Gearbox Software comes Aliens: Colonial Marines, the highly anticipated horror-based action FPS set in the Aliens universe with cooperative multiplayer at its core. Bringing new levels of bone-chilling suspense and adrenaline-filled action to the renowned franchise, the game pits players against the universe’s ultimate alien killing machines, the Xenomorphs, in claustrophobic environments guaranteed to produce horrifying shocks and surprises.
ANARCHY REIGNS (Xbox 360, PlayStation 3 ) – Launch Date: January 2012
ANARCHY REIGNS is the much anticipated next title from critically acclaimed developer PlatinumGames. With ANARCHY REIGNS, PlatinumGames will be using their hallmark creativity and technical excellence to challenge the boundaries of the conventional brawler genre by allowing multiple players to get involved in heavy-hitting action simultaneously. ANARCHY REIGNS incorporates a diverse range of multiplayer modes to provide players with different challenges, including a co-op survival mode and an all-out Battle Royal mode, where players can challenge others in a full-on fight for victory. Additionally, all modes will be available as offline single-player experiences as well. In the single player campaign mode, players can choose between Jack and Leo for different story experiences.
Binary Domain (Xbox 360, PlayStation 3) – Launch Date: Early 2012
Binary Domain is an original IP by Toshihiro Nagoshi, the creator behind some of SEGA’s most well-known video game franchises, including the critically acclaimed Yakuza series. The atmospheric squad-based shooter puts players in the middle of a fast-paced and intense battle against hordes of deadly robots, and a secret that could threaten all mankind. Fighting upward through the derelict lower levels of 2080 Tokyo into the beautiful upper city, players control an international Special Forces squad, specializing in covert ops, which sets out to battle to the heart of the crisis.
Captain America: Super Soldier
Captain America: Super Soldier (Xbox 360, PlayStation 3, Wii, Nintendo DS, Nintendo 3DS) – Launch Date: (US) July 19; (EU) July, 15, 2011; 3DS in Fall 2011
Become Captain America, the ultimate Super-Soldier, in the darkest days of World War II as you face the Red Skull and his army in this epic third-person action adventure. Wield Captain America’s legendary shield to take out multiple enemies at once, deflect incoming fire back at your enemies, solve puzzles, and scale walls. Above all, hurl yourself shield-first into the fray, with the superior force of the world’s first Super-Soldier at your fingertips. Engage in devastating open combat and acrobatic platforming to infiltrate Hydra’s massive and mysterious castle complex and battle the infamous Iron Cross, the forces of Hydra, and a host of nefarious enemies serving the Red Skull in an all-new Captain America story and adventure.
CRUSH3D (Nintendo 3DS) – Launch Date: (US) September 6, (EU) September 9, 2011
Redesigned for Nintendo 3DS, CRUSH3D is the unique platform game that gives you the ability to change perspective from 2D to 3D as you try to solve brain-teasing puzzles. Built on the foundation of the award winning CRUSH, CRUSH3D features a host of exciting new features specifically designed for the Nintendo 3DS system, including new locations, characters and an intuitive hint system. Navigate across the surreal platforms of Danny’s mind by ‘crushing’ your way from a 2-dimensional to a 3-dimensional world and back again whenever you need to.
Guardian Heroes (Xbox LIVE Arcade) – Launch Date: Late Summer 2011
Coming exclusively to Xbox LIVE® Arcade, get ready for more swords and sorcery than you can shake your magical staff at. An ancient evil threatens the world after years of peace. Step into the shoes of one of five mighty heroes; each with their own unique attacks and customizable stats. As you fight through forests, graveyards, castles and volcanoes, your every decision will decide the ultimate fate of the world. Do you have what it takes to be a Guardian Hero? Due out this summer, Guardian Heroes features Co-Op and Online play for you and your friends, multiple game modes, optimized graphics, and brand new achievements for Xbox LIVE.
House of the Dead: OVERKILL Extended Cut
House of the Dead: OVERKILL Extended Cut (PlayStation Move for PlayStation 3) – Launch Date: (US) October 25, (EU) October 28, 2011
The pulp-style reinvention of the classic light-gun shooter comes to the PlayStation 3 in this exclusive Extended Cut with an avalanche of new content including brand new levels, weapons, mutants and more. Experience the over-the-top, mutant blasting madness with your PlayStation Move motion controller for PS3 all in stunning 3D and re-mastered HD graphics.
Renegade Ops (Xbox LIVE Arcade, PlayStation Network, PC digital download) – Launch Date: 2011
Created by Swedish developer Avalanche Studios, Renegade Ops will unleash unprecedented mayhem and exhilarating destruction. Players are sent behind enemy lines in a mobile commando unit to defeat Inferno, a madman intent on global domination. Defeat enemies across a range of stunning environments using a wide variety of vehicles and weapons, from dispersing electromagnetic shock waves to the deployment of a huge Gatling gun armed to the teeth. Players have the choice to fight alone in single-player mode, team up offline with two-player split screen or join the dynamic 4-player online co-op experience.
Rise of Nightmares
Rise of Nightmares (Kinect for Xbox 360) – Launch Date: TBA
Rise of Nightmares offers a spine-tingling horror experience unique to the massively successful Kinect. Using their whole body the player will experience fear and tension as never before in this first-person horror adventure. Fight off hordes of undead creatures and mad scientists in this uniquely horror themed adventure that sees players desperately searching for their kidnapped wife.
SEGA Rally Online Arcade
SEGA Rally Online Arcade (Xbox 360, PlayStation 3) – Launch Date: Out Now on Xbox LIVE Arcade, Coming Soon on PlayStation Network)
When was the last time you enjoyed getting dragged through the mud? Race through five different types of terrain in more rally-bred vehicles than a baker can shake his dozen at – including the Ford Focus RS, the classic Lancia Delta Integrale and the ferocious Bowler Nemesis. Play through a slew of modes including Time Trials, Single Races, and Championship Events. Cut to the chase and face off online in a variety of 6 Player multiplayer racing events – isn’t it about time you showed your friends who’s numero uno?
Shinobi (Nintendo 3DS) – Launch Date: September 2011
Shinobi for the Nintendo 3DS sees the eagerly anticipated return of the legendary Shinobi. We follow our hero, Jiro Musashi, through a wide variety of exotic locations as he battles his way past hordes of enemies using magical Ninja powers in this intense action-filled title. Shinobi will include some classic gameplay elements found in previous Shinobi titles, while introducing several exciting new features and experiences specifically designed to take advantage of the technology offered by the Nintendo 3DS system.
Sonic Generations (Xbox 360, PlayStation 3, Nintendo 3DS) – Launch Date: Holiday 2011
Delivering the definitive gaming experience for Sonic fans old and new and part of the celebrations for Sonic the Hedgehog’s 20th Anniversary, Sonic Generations sees Sonic the Hedgehog playable as both the much loved classic 1991 character, and the modern day video game hero he has become. In this exciting new fast paced adventure set across three defining eras from 20 years of Sonic the Hedgehog, you can now speed through some of the most iconic environments, playing as Classic Sonic in re-imagined 2D side scrolling levels, and as Modern Sonic in all new, stunning 3D levels.
Where to Find Us
SEGA will be located at BOOTH 2023 in the South Exhibit Hall of the Los Angeles Convention Center.
Posted by Kellie in Aliens: Colonial Marines, Anarchy Reigns, Binary Domain, Captain America: Super Soldier, CRUSH3D, E3 2011, Guardian Heroes, House of the Dead: Overkill - Extended Cut, Renegade Ops, SEGA, Shinobi, Sonic Boom, Sonic Generations, XBox Live Arcade on 9:17:11AM Jun 03, 2011 | Comments (63)
Wednesday May 11, 2011
SEGA® of America, Inc. today reveal details on CRUSH™3D. Redesigned for Nintendo 3DS™, CRUSH3D is the unique platform game that gives you the ability to change perspective from 2D to 3D as you try to solve brain-teasing puzzles. Built on the foundation of the award winning CRUSH™ , CRUSH3D features a host of exciting new features specifically designed for the Nintendo 3DS system, including new locations, characters and an intuitive hint system. CRUSH3D will be available on September 6th in North America and September 9th in Europe and Australia.
Navigate across the surreal platforms of Danny’s mind by ‘crushing’ your way from a 2-dimensional to a 3-dimensional world and back again whenever you need to. Discover how ‘crushing’ takes you to impossible heights, over insurmountable obstacles, and even disposes of dangerous enemies. With full 3D graphics that make complete use of the Nintendo 3DS capabilities, CRUSH3D also sports the possibility to leave gifts for friends to collect in-game, using the innovative StreetPass™ communication system.
“CRUSH3D gives all gamers a chance to experience this critically acclaimed concept in full 3D,” said Gary Knight, Senior Vice President of Marketing of SEGA West. “With features specifically designed for this exciting new platform, CRUSH3D is right at home on the Nintendo 3DS.”
CRUSH3D will be available on September 6th in North America and September 9th in Europe and Australia for Nintendo 3DS. To see these screens and more, go to our Flickr set.
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