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Archive for ‘Kingdom Conquest 2’


   
 

Interview with Kingdom Conquest II’s Game Master

Game Masters fill many different roles here at SEGA. To tell us a bit more about what happens in the world of a GM, the KC Community Team sat down with Kevin Callanan, known as Atavist on the SEGA forums. We talked to him about what his job entails, and some of the challenges of straddling the fence between players and developers.

Interview Excerpt

1. We’ve spoken to you before, but not as much about the specifics of your job. Can you give us an idea of what you do at SEGA and on Kingdom Conquest II?

Fundamentally, I liaise between players of SEGA games and the developers creating those games. So, let’s say that the developers have just released a new feature (the Arena, for example) and they’re curious to see how it’s being received. They could go to the forums, Facebook and Twitter and so on themselves, but as part of the Community team, I’m already there, so I already have feedback at the tip of my fingers to give them. That’s not to say it’s all reactive like that, though. I send weekly reports of general feedback, and detailed reports on particular issues whenever appropriate.

I also manage game forums and social channels like Facebook, Twitter, Google+, and so on. This not only includes moderating, but also posting articles, news, and community activities. I also create content for all these channels, or collect it from other sources if I’m not able to do it alone (like an art concept article, for example).

Beyond that, I play Kingdom Conquest II and other titles I work on quite extensively. As such, I go to a lot of meetings and work with other teams to make sure our efforts to make a game better are targeted and effective. Basically I bring a level of expertise to a discussion that helps everyone else do their job better!

2. How did you come to work for SEGA and in the video gaming industry in general?

Initially, I thought it would be impossible, because everyone wants to work in video games, right? I’m bilingual in English and German, and so after I moved to California I started looking for jobs that involved the German language. I got very lucky as a game studio in the Bay Area was looking for a German-speaking forum moderator. I had a great time there, but unfortunately the studio had to close down. Fortunately, I was able to find a home at SEGA and I’ve been here since!

Read the full interview on the KC forums here!

Additional Links

Kingdom Conquest II is Available for:
iOS on AppStore
Android on Google Play
Android on Amazon

Official Website
Facebook
Twitter
Google+
YouTube

 
   
   
 

Interview with Kingdom Conquest II’s Event Planners

Kingdom Conquest II is always running awesome events, and part of those events is adding new Monsters. With tons of new Monsters, Monster Races, and new Skills being added, an obvious question arises: Who determines which Monsters appear in these Packs, and how do they decide? The KC Community Team is happy to inform you that we’ve been able to get in touch with Tomoyuki Hoshino, Operations Director and Takeshi Hoshino, Assistant Producer, the guys in charge of Events and Campaigns in Kingdom Conquest II.

Read the full article on the KC forums.

Interview Preview

1. What inspired you to get into the gaming industry?

Takeshi:
I majored in Sociology and Communications and thus, I was very interested in communicating with people on a global scale. I loved games since I was young, and I was especially into online games, so I decided to join the gaming industry.

Tomoyuki:
My story started when I bought a PC for college. (This was back when Windows 95 was popular.)
I was curious what my PC was capable of, so I bought a PC magazine and inside it was a CD-ROM with an online game.

This may sound obvious now, but I was amazed at the ability to communicate and play games with people you don’t know [over the Internet]. I was hooked and played non-stop. During those times I thought, “I can think of better events than this!”

Takeshi:
I only knew about offline games back then, and I too was amazed when I played an online game for the first time! I spent many sleepless nights playing and making friends. We ended up meeting each other in real life at an offline event. You can say that the appeal of online games is that it offers the opportunity to meet other people.

2. Like you said, one of the appeals of online games is the chance to meet other people. You two are currently involved in developing those kinds of games. How did you get into managing events for games?

Takeshi:
I was planning in-game events in the original Kingdom Conquest, so that’s probably why I am here today. I was also creating new in-game events for the Japanese-only title “Yakuza Mobile” on a weekly basis. I joined the Kingdom Conquest II team to continue making in-game events.

Tomoyuki:
I was more involved in the operational side of things, rather than development. I had firsthand experience in managing MMORPGs, Online Dating Sim games, PC games, browser games, and even mobile games. One of the biggest challenges is to make sure that any new events are not game-breaking, and do not affect the KCII battlefield too much.

Head over to the KC forums to read the full interview.

Kingdom Conquest II is Available for:
iOS on AppStore
Android on Google Play
Android on Amazon

Official Website
Facebook
Twitter
Google+
YouTube

 
   
   
 

Kingdom Conquest II – How Monster Cards are Created

Kingdom Conquest II is known for some of the most electrifying and gorgeous card art ever seen in a collectible-card, real-time strategy game. The talented KC dev team works passionately to bring you visually stunning elements from initial concept to final rendering of fantasy creatures to the game experience. With that said, we are thrilled to dive into the process of producing one of the most highly sought after cards, the Lizardman Trooper L SR Card.

1. Monster Creation Prerequisites

When creating new monsters, the following questions come to the designer’s mind:

– Which Races have less monsters compared to other Races?
– Which Races are not used frequently by players? (Such as weak, unpopular, difficult to use, etc.)
– Will this new Monster be used for upcoming events or campaigns?
– Timing – As a general rule, it takes around 3 – 6 months to create a new Monster from start to finish.

2. Contracting the Artwork

Once the initial questions have been addressed, requirements and additional details are provided to the KCII team of artists. Their first goal is to produce the concept images needed to kick off the development process.

The initial details for the Lizardman Trooper L SR Card were:

– Draw it like “a lizard humanoid riding a lizard”.
– The mounted Lizardman should wield a spear and shield while wearing armor.
– The lizard he’s riding on should not be on all four legs. Its front legs are raised up and its back two legs should be used to run, like a raptor with armor.

These specific instructions are given to the team to produce the first piece of visual concepts.

3. Rough Planning

The KCII Card Designer based out of SEGA of China provided 3 concept pieces based on the initial requirements.

With these in hand, the KCII Development Team had additional comments in order to progress the new Lizardman Trooper card.

– In regards to the middle and bottom concepts, there’s too much empty space for an L Size Monster. So, those will not be used.
– The top one looks the best in relation to size. However…
– The legs do not make it look like a fast Monster. The Monster needs to look fast as the SPD stat will be significant.
– The concept looks like the large lizard mount can be used to attack instead of the Lizardman himself. The Lizardman rider should be the one attacking.
– The lizard mount is really intended to be like a horse that has speed, but with no real combat capabilities.
– Since a lot of Beasts and Cryptids are featured with 4 legs, please provide a rough sketch with the lizard mount utilizing 2 legs.

Of course, the KC Dev Team would never want to stifle the artist’s motivation. They are always careful with how they present feedback as they know the artist takes pride in every piece of work they do. Comments like, “You can feel the movement in the art,” and additional instructions to address certain parts are written out with carefully chosen words, and sprinkled with traces of praise. The artists are the life force behind KCII’s Monster Cards!

[SEE HOW THE ART PROGRESSES IN THE FULL ARTICLE ON THE KC FORUMS]

Kingdom Conquest II is Available for:
iOS on AppStore
Android on Google Play
Android on Amazon

Official Website
Facebook
Twitter
Google+
YouTube

 
   
   
 

Kingdom Conquest II’s Liche Rare Card Giveaway

Kingdom Conquest II kicks off a collaboration with Square Enix’s “Guardian Cross” to bring you the Liche Rare Card Giveaway! Enter to win one of 400 exclusive in-game card codes on KCII’s Facebook and Twitter.

Liche Rare Card Giveaway Details

Guardians from Square Enix’s “Guardian Cross” are featured as in-game Monster Cards!

Enter for your chance to win One of 400 Liche Rare Cards on Kingdom Conquest II’s Facebook and Twitter!

Two Ways to Enter, Two Chances to Win

Facebook – Enter to Win One of 300 Liche Rare Card Codes!
1. Go to the Kingdom Conquest II Facebook and ‘Like’ the page.
2. Once you have ‘Liked’ the page, access the ‘Liche Rare Card Giveaway’ entry form here.
3. Fill out the form and submit your entry.

Twitter – Tweet Using #KC2LG for Another Chance to Win!
1. Follow @KingdomConqGame on Twitter.
2. Post a Tweet using #KC2LG to enter.

Giveaway Winner Code Distribution Dates: 2013/9/24 ~ 9/30 (PST)
* Winners on Facebook will be contacted via the email address they provided during sign up.
* Winners on Twitter will be contacted via Direct Message.
* To ensure code distribution, please respond accordingly to the message you receive if you are chosen as a winner.

What is Guardian Cross?

The next generation of card battle games presented by SQUARE ENIX. Capture and train over 300 different Guardians as you attempt to create the most powerful party possible. Download Guardian Cross here.

*NOTE*
• Facebook and Twitter registration (Free) is required participate in the giveaway.
• Please be sure to double check the proper usage of #KC2LG when Tweeting.
• If you ‘unlike’/‘unfollow’ during winner selection at the end of the giveaway, you will not be eligible to receive a prize code.
• Only users who Tweet the specified hashtag will be eligible for this giveaway on Twitter. Please be aware that “Private Tweets” will not be eligible.
• Once the giveaway winners are selected, winners will be contacted via email (Facebook) and Direct Message (Twitter). If the giveaway winner cannot be contacted, the winner will not be eligible for the reward. We will not be able to answer any personal inquiries regarding these instances or the outcome of the giveaway itself.
• You may enter on both Facebook and Twitter to double your chances of winning.
• If selected as a winner, you can only win once.
• Please do not disclose any personal information that may identify yourself or other players within the game.
• All entries will be properly accounted for before rewards are fulfilled.
• Announcements will be made if any changes are made to the giveaway details.
• Redemption period expires on 7:59AM 30 Sep (PST)

Kingdom Conquest II is Available for:
iOS on AppStore
Android on Google Play
Android on Amazon

Official Website
Facebook
Twitter
Google+
YouTube

© 2012-2013 SQUARE ENIX CO., LTD. All Rights Reserved.

 
   
   
 

Interview with Kingdom Conquest II’s Game Designer & Balancer

Kingdom Conquest II Game Designer & Balancer, Tadashi Okuda
ErcGaming.com serves up a new entry in the Kingdom Conquest II Development Team interview series. Learn about making and balancing game mechanics with Game Designer & Balancer, Tadashi Okuda!

Check out the full interview at ERCGaming.com.

Kingdom Conquest II is Available for:
iOS on AppStore
Android on Google Play
Android on Amazon

Official Website
Facebook
Twitter
Google+
YouTube

 
   
   
 

KCII Joins Forces with Square Enix’s Guardian Cross

Kingdom Conquest II Guardian Cross Collaboration

We are excited to announce a unique in-game collaboration with Square Enix’s card battle RPG game, Guardian Cross!

Download and fire up Kingdom Conquest II for iOS, Android, and Amazon to jump on several exclusive events:

Login Bonus: Login in every day to receive a “Gold Slime” R Monster.

Exclusive Collaboration Pack: Pick up Guardian Cross Monster Cards from the special event pack in the Shop. More details.

New Event: Cooperate with your Alliance and challenge the special guests to get the “Shiva” R Monster card. More details.

Invite Campaign: Invite friends to Kingdom Conquest II and collect your very own “Vampire Lord” SR Monster card. More details.

Guardian Cross NPC Monsters: Special monsters will appear as NPCs when attacking “Map” Land or Ruins. Additionally, increased experience can be attained during the event.

Kingdom Conquest II is Available for:
iOS on AppStore
Android on Google Play
Android on Amazon

Official Website
Facebook
Twitter
Google+
YouTube

 
   
   
 

Kicking Off the PocketGamer Mobile Mixer

SEGA at the PocketGamer Mobile Mixer

Just a short hike from the SEGA of America headquarters in San Francisco is the PocketGamer Mobile Mixer, where we are proudly showing off some of our latest mobile titles to hit iOS and Android, including The Cave, Kingdom Conquest II, Sonic the Hedgehog 1, and Sonic Dash.

Manning the SEGA table is our Community Team, greeting game industry professionals and fans with iPhone 5 cases and a copy of the Sonic Universe comic.

Word has it that a special guest will be showing up! Be sure to follow us on Facebook and Twitter as we keep you up to date with all the juicy mobile news being covered tonight.

Can’t make it out to hang with us? No problem! We will be giving out the exclusive cases and comics to fans who hang out with us on Twitter. Let’s get to Tweeting!

Featured Games:
The Cave
Kingdom Conquest II
Sonic the Hedgehog 1
Sonic Dash

EVENT SCHEDULE:

6-7pm: Food & Networking
7-8pm: Studio Panel featuring Ethan Einhorn, Director of Online Operations, SEGA
8-9pm: More Networking!

 
   
   
 

Interview with Kingdom Conquest II’s Service Director

Kingdom Conquest II Service Director, Kazutaka Karashima
One of the keys to the success of the Kingdom Conquest series is the card art. As such, the KC Community Team is thrilled to have the opportunity to get some time with Kazutaka Karashima, the Service Director on KCII, who is in charge of the art direction and creation of all Monsters and Commanders.

Check out the full interview on the KC Forums.

Kingdom Conquest II is Available for:
iOS on AppStore
Android on Google Play
Android on Amazon

Official Website
Facebook
Twitter
Google+
YouTube

 
   
   
 

Enter to Win a Kingdom Conquest II Dwarf Viking Card

Kingdom Conquest II's 2nd Season Dwarf Viking R Card Giveaway

Enter for your chance to win One of 200 Dwarf Viking R Cards on Kingdom Conquest II’s Facebook and Twitter!

Dwarf Viking

Two Ways to Enter, Two Chances to Win

1. Facebook – Enter to Win One of 200 Dwarf Viking R Codes!
i. Go to the Kingdom Conquest II Facebook page and ‘Like’ us.
ii. Once you have ‘Liked’ the page, access the ‘2nd Season Dwarf Viking Giveaway’ entry form here.
iii. Fill out the form and submit your entry.

2. Twitter – Tweet Using #KC2DV for Another Chance to Win!
i. Follow @KingdomConqGame.
ii. Post a tweet using #KC2DV to enter.

*NOTE*
•Facebook and Twitter registration (Free) is required participate in the giveaway.
•Please be sure to double check the proper usage of #KC2DV when Tweeting.
•If you ‘unlike’ or ‘unfollow’ during winner selection at the end of the giveaway, you will not be eligible to receive a prize code.
•Only users who Tweet the specified hashtag will be eligible for this giveaway on Twitter. Please be aware that “Private Tweets” will not be eligible.
•Once the giveaway winners are selected, winners will be contacted via email (Facebook) and Direct Message (Twitter). If the giveaway winner cannot be contacted, the winner will not be eligible for the reward. We will not be able to answer any personal inquiries regarding these instances or the outcome of the giveaway itself.
•You may enter on both Facebook and Twitter to double your chances.
•If selected as a winner, you can only win once.
•Please do not disclose any personal information that may identify yourself or other players within the game.
•All entries will be properly accounted for before rewards are fulfilled.
•Announcements will be made if any changes are made to the giveaway details.

Kingdom Conquest II is Available for:
iOS on AppStore
Android on Google Play

Official Website
Facebook
Twitter
Google+
YouTube

 
   
   
 

Interview with Kingdom Conquest II’s Lead Artist

Kingdom Conquest II Lead Artist, Jun Yukawa
The KC Community Team is thrilled to have the opportunity to get some time with Jun Yukawa, the Lead Artist on Kingdom Conquest II. Join us as we dive into card creation and developing dungeon monsters.

Check out the full interview on the KC Forums.

Kingdom Conquest II is Available for:
iOS on AppStore
Android on Google Play

Official Website
Facebook
Twitter
Google+
YouTube

 
   
   
 


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