Wednesday May 22, 2013
Announcing two new powerful abilities to add to your arsenal – Dash & Bash! To celebrate, we also have a prize box promo with select energy sales … read on for more info!
Venturing into the Clockworks has always required mastery of the martial skills central to Knighthood: stab your enemies with swords! Bomb them into component pieces and extract the loot-y bits inside! Riddle them with lasers! And also block their attacks!
Perhaps a certain dynamism was lacking, though: Spiral HQ has implemented an additional training regimen: henceforth, all Knights will be able to utilize the powerful Shield Bash move, and become masters of evasion with the speedy Dash dodge!
Both new abilities have default mappings in each control scheme, or can be set via custom controls. Read on for the official training manual!
Executing a Dash move will provide you with both a burst of speed and limited invulnerability: this will allow Knights to evade enemy attacks along with traps and hazards. The move has a cooldown period, with a graphical timer just above the quickslot bar.
When used, a Knight dashes in the direction they are currently moving, or if standing still, the direction they are facing.
Bash – or more accurately, Shield Bash – is used to charge one or more enemies. It causes a small amount of damage and, more importantly, knocks them back and stuns them for a limited amount of time. To use Shield Bash, you need a shield at full power (so the move cannot be performed after absorbing attacks). Additionally, you will need to tactically deploy you bashing, as using the move drains some of the shield’s power. A shield bash will always be executed in the direction a Knight is facing.
Thunder(bolts) and Lightning: Very Very Frighting
From now until June 2nd, 2013, we’re giving away free stormy Prize Boxes with select energy purchases!
Each Stormy Box is available with select energy purchases in game. Possible prizes include unique Storm Helmets and Eyes of Fury along with a rare chance at Wings of Fury!
Each box also has a chance to contain a bonus item, such as a Slot Upgrades or a Heat Amplifier.
Remember: Prize Boxes require no key to open, and all items found inside a Stormy Prize Box are unbound!
Coliseum: With the new moves available, we also have some additions to the Player v. Player arenas:
For more info on prizes, items, and odds, and additional notes on this week’s update, click here to visit the Spiral Knights official site.
Wednesday May 01, 2013
Attention, Knights! We have an update today for Spiral Knights – including a new monster type, a promotion for a previous monster, and some updates to how control schemes are selected and used in-game!
Job Opening: Devilite Workforce Minion
Are you looking for an entry-level position in the exciting field of minion-ry? Does the idea of low pay, long hours, and high risk of being hacked to ribbons by industrious Knights sound like a great career path? If you’re willing to have your body transformed into a grotesque blob while staring hungrily from behind your one bulbous eye, and enjoy screaming in what we assume is either terror or rage at all who approach you then we apologize but the position has been filled.
We are, however, still looking for qualified Knights to come and do battle with the aforementioned miseries.
Introducing the Gorgos – the underworld workforce of the Clockworks has filled its need for cheap low-level labor by demoting their worst & dumbest upper management Devilites. You can find Gorgos alongside their Devilite bosses in any fiendish encounter within the Clockworks, and they come in the following flavors, which is just a metaphor, please do not actually attempt to lick or ingest Gorgos:
+Gorgo (aka, the plain / vanilla variety)
Fiends, Schemes, and Fixing Steam Things
Great Griefing Greavers
Reports from the Clockworks indicate the pesky fluttering fliers, Grievers, have leveled up! In a game without character levels this should not be possible, but that’s why they’re the bad guys: they don’t play by the rules.
To wit: Greavers are now classified as Elite monsters, much like Mecha Knights or Gremlin Twhackers.
We’ve added a new way to set your controls in the options menu!
If you’d like to change your controls at any time, you’ll find the new options under “Controls” in the options menu! Please note: choosing a new default control scheme will override any customized controls.
You can still customize your controls with the Custom Scheme option, as well – please note if you have any initial trouble with your configuration, you can just set it how you need this way, as well.
The Steam mic icon no longer overlaps Party leader icon. Huzzah for icon elbow room!
Wednesday Apr 10, 2013
New this week for Spiral Knights: A new set of levels to explore and a new class of monsters to fight!
You Shall Call Them Mini-Monsters
Knights like swarms of things, right?
Much like mini-cupcakes are relatively harmless on their own but incredibly damaging in large numbers, Mini-Monsters – “Minis” for short – now roam the Clockworks! Most Knights will be able to deal with these wee beasts easily enough one at a time … but beware of swarms!
Mini monsters include:
Minis will appear in select levels of the Clockworks and will eventually find their way into many more levels in future updates…
New Level Series: The Compounds
Deep in the Clockworks, Knights have forged into a new and dangerous area: The Compounds are the remains of some unknown and mysterious facility. Home to more intelligent monsters who have been harvesting the area’s resources, perhaps even working to power up the derelict machinery … while just outside the Compounds, hordes of mini-monsters await to swarm unwary Knights!
-Compounds are unique levels in that they will combine two monster families, and will only appear on Tier 2 and 3 of the Clockworks.
- Rockets will no longer sneak behind barriers in the Firestorm Citadel
Please see http://forums.spiralknights.com/en/node/78315 for full patch notes and details.
Thursday Apr 04, 2013
Preamble: In which news is delivered to our Knights, of improvements and a celebration!
Part I: In Which A Caketastrophe is Baked
Happy Birthday to Spiral Knights: it was two years ago that Knights first crash-landed on the planet Cradle! First and foremost, thank you to all our players for joining us in this adventure. We will be celebrating with a special birthday event that runs through April 16th.
Second, we have made cakes! But, oh dear. Something is wrong.
What’s that? Oh. Nothing is wrong! Everything is fine. We’re fine, how are you? There are no monstrous “Creep Cakes” of any kind. Please do proceed to the Haven town square at your earliest convenience, though, and meet Skylark’s Head Chef, Biscotti.
It’s not an emergency or anything but seriously, do head there post-haste?
The totally everything’s fine situation / celebration includes:
(Please note, the Frosted Helm and Foiled Frosted Helm will expire on April 30th 2013, however the Prismatic Frosted Helm lasts forever!)
For a full list of prizes and odds of winning them in the Anniversary Prize Box, please check here.
Part II: Spectacular Optics
With age comes wisdom, and in this case, the ripe old age of two brings about a whole new User Interface! As you will no doubt notice immediately upon logging in, Spiral Knights has a new and – we hope you will feel – improved UI, overhauling the interface we have been using since Beta.
Here’s the major changes:
Part III: Sundry Changes
A handful of other updates have been made to go along with the updated UI. And here they are:
- Monster and player damage flash effects have been revamped for better clarity in combat.
For complete notes and prize box info, please check the official release notes at: http://forums.spiralknights.com/en/node/77254
Thursday Feb 14, 2013
Love isn’t just a thing that happens once a year: love, like a turret entrenched in the dungeon of a clockwork planet, is always there for you, or at least as a rare spawn that sometimes – sometimes! – is there right when you need it.
To celebrate the fleeting and off destructive nature of love, Spiral Knights for a limited time is featuring the Forever Love Puppy mask, available in-game from the Supply Depot. Nothing says true love like wearing a replica severed husk of the anthropomorphized cannon that wanted only to heal your injuries!
And if that is somehow not enough love for you, the Love Aura accessory is available for free with select purchases of crystal energy.
Both these items are available through February 19th, 2013.
For further meditations on love – true love! – here are the official release notes for today.
Wednesday Jan 30, 2013
Of Knights And Kats
Thousands of Kats. Millions of Kats! A horde of cursed black kats swarming the clockworks. Haunting corners, spooking the unwary, knocking things off shelves, asking to go out and then wanting to come right back in … and what-not.
The Story: Some unknown nefarious something/something has released an absolutely insane number of Kats into the Clockworks.
Awesome! Now what? Actually this is kind of a problem. A – wait for it — katastrophe. Now that we have that out of the way: seriously though it’s kind of bad down there. The Kat spooks are drawn to arcane energy, of the sort that Moorcroft Manor is just absolutely brimming with.
Like most Manors, Moorcroft keeps their arcane energy safely ensconced within magical grimoires. A grimoire is a type of book for people who wear robes. Just trust us that this is important.
Okay, Then: Advanced scouts have determined that a) Kats cannot read (that’s good!) and b) they are just eating the freaking things instead (that’s bad). Look, don’t ask us to explain how cats, let alone mystical undead ghost Kat versions, go about problem solving.
What: Kataclysmic Confrontation is a new event for Spiral Knights – it will run for a limited time, and, as with all invasions of phantom felines, will return in the future! Due to the excessive danger of the Black Kat invasion, these missions are only available for Knights who have achieved rank 4-1 and up.
Event Goals: The object of the event: to collect Ancient Page tokens from Black Kats. Ancient Page tokens will be awarded either as daily Prestige Mission rewards, or as drops from individual Black Kat monsters via missions from the Arcade.
Meow? The villain of this event – the Black Kat! This is a new monster type equipped with a power ability to snub any food you offer it … and curse your immortal soul! Seriously though, the Black Kats deliver curse damage, so watch out for that. They can be randomly found in place of any Spookat-type monster in a Tier 2 or Tier 3 level of the Clockworks.
Meow! Indeed! The Kataclysmic Confrontation event is scheduled to end on February 13th.
Moorcroft Manor: Going to Katmandu
Knights are now able to explore the Archives, a newly accessible area of Moorcroft Manor. Therein, you will find the Ancient Grimoires … and also the Black Kats who ate them. So there’s that.
New Gear and New Guild Hall Features
In addition to a veritable ocean of phantom Black Kats choking the gears of the Clockworks and devouring ancient books, there is also: New Stuff! and… New Furniture!
Many new Kat-themed helms of high quality are available from Montague, within the Moorcroft Manor addition.
For guild-minded Knights, there are also a variety of new themes available with which to decorate your Guild Halls – whole decoration schemes, as well as Environment themes, allowing you to have actual weather conditions inside your Guild Hall! Which is crazy. Crazy awesome.
Wednesday Jan 09, 2013
Our good friends & partners at Three Rings have been hard at work of late, updating Spiral Knights with new features and adding plans for more.
We’re happy to share with you a preview of another upcoming feature for Spiral Knights — Battle Sprites!
Though they’ve made Cradle their home, the Knights, we would remind you, are not from these parts — before arriving, Battle Sprites — known to the Knights as “E-Class Battle Sprites” — were originally A.I.-powered companions for the Knights, used for planetary reconnaissance.
Now, the advanced technology of the E-Class Battle Sprites has begun reacting to the strange energy emanating from the Core: as Sprites are recovered from within the Clockworks, they are found to have adapted dramatically to their various environments … improving, adding combat capabilities, and honing their resolve to support their Knight companions!
So how will this work in-game?
E-Class Battle Sprites are companions: think along the lines of a robotic pet who will follow you around, only if your pet could also shoot fire or improve your ability to withstand onslaughts of lasers. The Battle Sprites will evolve, level-up, and gain new skills: they can add additional firepower to your party, or help by buffing you against enemy fire.
Would You Like To Know More?
Spiral Knights has always been designed to allow groups to form ad-hoc, without worrying about specific class roles. What Battle Sprites add are the ability to further strategize — your Knight can battle how they wish, while providing a depth and character to your party with added firepower or abilities to help group synergy. And of course, for those who like venturing solo into the clockworks, you can now have a bit of extra help.
Ultimately the idea is to provide more flexibility and more customization options to gameplay. Once Battle Sprites are active within the game, a new series of rank missions will be available in Haven: these will function as tutorials to explain the three basic “starter sprites” you can choose from, ending with you adopting a Sprite of your very own!
Here’s a quick preview of the three “basic” Sprite versions you’ll be able to pick from:
Drakon: The snarling little dragon of a bot does what dragons do — sets things on fire. Sets all the things on fire. If you favor head-on hand-to-hand combat, or you’re just a fan of the aforementioned fire, this is the Battle Sprite for you.
Seraphynx: Graceful, feline, and mercurial — and an invaluable asset to any group! The Seraphynx is there to buff & assist, adding flexibility and defense to any journey into the clockworks.
Maskeraith: Just look at those glowing, calculating eyes — it should be immediately clear that Maskeraith is here help Knights who prefer to engage in the arts of subtly, sabotage, and crippling enemies from a distance — this alien looking bot can curse and cripple foes to allow their Knight to deliver the killing blow!
I want one! When Can I have one?
Battle Sprites are currently in development — being re-calibrated and tested following their recovery from within the Clockworks — and should be available during the first half of this year. Stay tuned for more information!
There is a lot more on the way for Spiral Knights, as well … as with Guild Halls, Battle Sprites were a response to suggestions and feedback from the Spiral Knights community. Stay tuned for more, and we’ll continue to give you sneak peeks at what’s being worked on!
Wednesday Dec 12, 2012
Cradle spins through darkness! The Core glows at the center, hot and distant! But on the surface, Cradle is blanketed in the icy grip of winter. Which means the grandeur of snow. And also, presents.
Presents! Because snow. Because Winterfest. Happy Winterfest, everyone!
Yes! It is the time of year when Impostoclaus appears in the Haven Town Square, dispensing presents (OR ARE THEY?) (yes, they are!) and also cheer, which is less quantifiable than presents.
Available with Winterfest, from now through January 3rd, we have a new Mission, a new Lockdown map, unique seasonal decorations, and all kinds of prizes!
Mission: Save Winterfest!
Alert the pundits! For there is a War on Winterfest.
The gremlin town of Emberlight is under siege by an appropriately named faction of gremlins, the ‘grinchlins’, who want to actually steal presents from the town’s orphans. And destroy Impostoclaus. Because they hate freedom.
This is a limited-time prestige mission – it’s up to YOU to save Emberlight and help deliver the presents whilst battling your way through a grinchlin-infested back alley. This unique mission has Knights guarding presents against would-be thieves while racing to defend Impostoclaus himself from attack!
New Lockdown Map: Avenue
Battle through a snowy arena with traditional weapons of the Winter Knight – snowballs and swords – find secret paths to your objective, and have a jolly good time as you battle for supremacy of a bleak & frozen cityscape!
From now through January 3rd, select energy purchases receive a FREE Winterfest Prize Box and Frosty Prize Box – these boxes are unlocked and contain a variety of possible prizes, including Guild Hall furnishing and the elusive Impostoclaus Outfit!
More Presents! More Prizes! More WINTER!
Each Prize Box also includes random handfuls of Winter Confetti and Flawed Snowballs that you can throw anywhere, as well as a chance at additional prizes, including Trinket Slot and Weapon Slot Upgrades, Krogmo Coin Boosters, and Heat Amplifiers!
You can also exchange items earned in missions during Winterfest, as well as Krogmo Coins, for Winterfest items.
Tuesday Dec 04, 2012
If you are a fan of Spiral Knights, then you are likely a fan of the game’s music: Charming, moody, exciting orchestral arrangements accompany your knight from the moment they crash land on Cradle through every journey into the Clockworks.
The music, composed by Harry Mack, is now available in a second volume!
The first volume is already out, and now you can get a set of 23 new high-quality, remastered, and extended tracks. There are the complete versions of in-game tracks, so you can hear pieces in their entirety without the fade-outs required by normal game-flow.
You can also hear it through: Spotify, Myspace, eMusic, Zune, Rhapsody, Nokia, iHeartRadio, VerveLife, Google Play, simfy, Muve Music, Deezer, and Rdio.
Lastly, if you missed the original Spiral Knights soundtrack, check out info about it here.
Thursday Nov 15, 2012
Hail! A new update, for Spiral Knights!
It’s easy to forget, but the Knights on Cradle weren’t born there – crash-landing and finding refuge in the town of Haven, they have ventured ever inward towards the Core, for the sake of Knightly honor and adventure.
Still, Knights need a place to hang their helmet — a rack for their swords. A place to hoist a flagon and discuss things of great import.
Guild Halls. What I’m getting at is Guild Halls.
Existing Guild Halls are now open for upgrades – turn your guild’s simple living space into a mighty fortress! Decorate, train, and commune with other knights … and make a bulwark against the darkness to come, for Spiral Knights has only just begun to explore the true depths of Cradle…
Guild Hall Expansion – Features
Homecoming Celebration & Guild Creation
Eventually, a house – or a planet – stops being just a house and becomes a Home. Expanded guild halls seems like as good a time as any to hang that “Home Sweet Home” sign, and so, here’s to a Homecoming Celebration!
As such, presents:
-Each Knight will receive a Battle Stand furnishing item, Honor Blade sword, and Honor Guard shield just if they log in during the Homecoming Celebration event.
Additionally, the cost for creating a guild is now set at 50,000 Crowns. These are instantly deposited into a guild’s Treasury upon guild creation. Money from the guild treasury is used to purchase guild upgrades, and cannot be removed once deposited.
As a special bonus, all current guilds will receive an extra 50,000 Crowns deposited into their Guild Treasury!
The Spiral Order has also decided to run with the theme of home, setting up a permanent Garrison, on the Eastern side of the Haven town square. The Garrison contains the Hall of Heroes, the main Guild Hall, and additional facilities still being worked on . . .
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