Tuesday Jul 27, 2010
Tournament of Legends is out, and has been receiving some great reviews! Here’s a trailer to whet your appetite, and some links to reviews below.
Wednesday Jun 30, 2010
Tournament of Legends is right around the corner! To whet your appetite, we’ve released some new screens and a new trailer. This time, we’re focusing on Jupiter and Kara.
Jupiter “The King of the Gods”
A simple earth elemental that has been bound to a statue of Jupiter. This delusional spirit believes he truly is the King of Gods. He seeks to regain his throne, and Pantheon, no matter who stands in his way.
Kara “She who is born of battle”
After years of ferrying the souls of fallen warriors to Valhalla, Kara has developed a taste for battle. Now she seeks to prove herself against the most powerful opponents she can find.
Tournament of Legends is scheduled for release on July 6 for $29.95.
Tuesday Jun 15, 2010
Tournament of Legends is on the show floor, and it’s been really fun to watch people pick up and play the game. From the second that people pick up the controllers, they start waving their arms and getting into the fight. One of the unique things about Tournament of Legends is that you can use two weapons at the same time with the Wii Remote and the Nunchuck. There are 10 weapons sets (including the battle axe, katana, roman sword, mace, and gauntlet), so there are a lot of possible combinations for the 10 characters in the game. There are also unlockable weapons, so you can choose what works best for your gameplay style and for your character. Defeat a legend of the same class in battle and earn their weapon! In addition to the weapons, there are also 50 magical attacks including a thousand arrows, a man eating lion, Thor’s fury, and venomous snakes.
Tournament of Legends is developed by High Voltage Software, and powered by the Quantum 3 engine. It will be available July 6, 2010 exclusively for the Nintendo Wii.
Wednesday May 12, 2010
Check out the latest trailer for Tournament of Legends! In it, you’ll see legendary fighters from mythology, battle lairs protected by mythological creatures, and learn more about the weapons and duel systems. You can launch weapon-specific attacks, dodge and charge opponents, throw weapons, combine attacks, and use two-handed weapon combat.
Along with the new trailer, we’ve also released several new screens. I’ve put some below, and you can see the rest on our Flickr set for the game.
Monday May 10, 2010
Start your week off right with the second trailer for Tournament of Legends! This trailer features Bravehoof and Marcus — learn a little about them, and then see them face off in the ring.
Wednesday Mar 24, 2010
The Wii exclusive weapon and magic based 3D-fight game Tournament of Legends features epic battles in fantastic fighting arenas where they will wield mythical blade weapons, launch 40 magic attacks, and dodge giant mythological creatures that protect the battle lairs. In intense one and two-player fights, players master a range of character and weapon based magic attacks; including unleashing, amongst others, a man-eating lion, Jupiter’s Storm, Thor’s Fury and a nest of venomous snakes.
The new trailer (see it below) shows off the cinematic effects and graphics fueled by the High Voltage Software Quantum 3 engine, designed and optimized for Wii. Large, 3D mythological fighters move fluidly. Fighting arenas, characters, and magical attacks are polished by advanced real-time lighting, blended animation, cinematic color curves, and more.
Tournament of Legends hits shelves on July 6, 2010 for $29.95 (MSRP).
Monday Feb 08, 2010
Tournament of Legends is another Wii exclusive from HVS. Why is that — is Wii your favorite platform?
[Kerry Ganofsky] Wii is an amazing platform but asking us to choose a favorite is like asking a parent to choose a favorite child. (laughs) We decided to release Tournament of Legends on the Wii for two reasons: first, the gameplay was designed specifically for the platform and second, building on our Quantum3 technology, we were able to take advantage of all of the bells and whistles that we used in The Conduit right from the start.
[Eric Nofsinger] Some of it boils down to what types of games we like to play around the office and if we feel there is a particular gap in the Wii’s library. This was a big reason why we chose to make The Conduit for the Wii after all. In regards to Tournament of Legends, we realized that there weren’t many unique fighters on the Wii, so we decided that a uniquely mythological themed, weapons-based title would be a perfect fit. Players can get a sense of dual weapon fighting with the Wii Remote and Nunchuk. With the Wii technology behind our Quantum 3 engine, we are able to bring great looking characters and environments to the Wii audience.
Can you give us some background information about Tournament of Legends please? When did this project kick off? What do you love about it? And what gave you a headache?
[KG] Tournament of Legends really started when we were deciding what our next original project would be after The Conduit. We evaluated the market for potential opportunities and weighed that against our manpower and interests. We found that there were very few unique fighting games coming for the Wii, and we’ve got a wide range of developers with a true passion for the genre in-house, so we decided to create our own!
[EN] I loved the process involved with creating the look of the characters. It was a flurry of great ideas swirling around the office with many people collaborating together – a very eye-opening experience. Getting the balance between each character and their vast array of special moves was a headache. Ultimately though, it paid off; we feel the special moves give a unique flavor to the game. Where else can play a game where you throw a steak at your opponent to lure a ravenous lion? (laughs)
[KG] I must say that the sheer variety in the combat is my favorite feature in the game. Unlike many fighting games that limit you to punches and kicks or a single weapon, ToL allows you to use incredible magic attacks that really add a level of depth and strategy to an already compelling fighting system. The biggest thing that gave me a headache was trying to remain competitive against our Lead Designer, Pat Dolan… I still swear he was cheating. (laughs)
What’s your favorite character? And why?
[KG] Hands down, Narcia is my favorite character. First and foremost, she looks amazing but I feel that she features some of the most compelling strategies in the game. Her Petrify, Snake Swarm, and Viper Strike make her a devastating opponent, in the right player’s hands.
[EN] I love the Oni character. He is my favorite due to his unique design as well as his crazy attacks and great set of special moves.
Would you rather be involved in a gun or sword fight?
[KG] I will answer with one of my favorite quotes of all time, “Hokey religions and ancient weapons are no match for a good blaster at your side, kid.”
[EN] Let’s see…how about a Gun Kata fight!
In Sonic and the Black Knight, Sonic was using a sword. Can you confirm that this was your inspiration so we can charge you some money for it?
[KG] This was not at all an inspiration for our game, otherwise we’d have a Werewolf instead of a Minotaur (laughs).
[EN] Though to be honest, in the first draft of the game, our Minotaur was actually a giant blue hedgehog… (laughs).
Tournament of Legends will be out in May 2010 exclusively on the Wii.
Wednesday Feb 03, 2010
We are excited to announce a new project in partnership with developer High Voltage Software – Tournament of Legends™. Exclusive for Wii™, Tournament of Legends is a weapon and magic based 3D-fight game featuring some of the biggest playable characters on Wii. Each fighter is based on a legend from world mythology: the Minotaur, a powerful Gladiator, Gorgon, Stone Golem, Valkyrie and other well-known and powerful characters. The game is scheduled for release in May 2010.
Tournament of Legends features epic battles in fantastic fighting arenas where they will wield mythical blade weapons, launch 40 magic attacks, and dodge giant mythological creatures that protect the battle lairs. In intense one and two-player fights, players master a range of character and weapon based magic attacks; including unleashing, amongst others, a man-eating lion, Jupiter’s Storm, Thor’s Fury and a nest of venomous snakes.
Tournament of Legends strives to offer even the most sophisticated Wii gamer a rich weapon fighting experience. Players will be able to switch weapons and enchantments with other characters or compete in various Wii Remote™/Nunchuk™ controller challenges which include dodging giant mythological creatures or restoring health and armor during fights. The game also features an Interactive Training mode and supports the Classic Controller™.
Tournament of Legends cinematic effects and graphics are fueled by the High Voltage Software Quantum 3 engine, designed and optimized for Wii. Large, 3D mythological fighters move fluidly. Fighting arenas, characters, and magical attacks are polished by advanced real-time lighting, blended animation, cinematic color curves, and more. And the fighters’ mythic journeys are told through beautifully hand drawn in-game cinematics.
Tournament of Legends is set to release in May 18th, 2010 exclusively for Wii.
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