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Wednesday Jun 13, 2007
May Newsletter Competition Winners Announced
It was easy to enter the draw, too. All you had to do was tell us which city the SEGA headquarters are in. The answer of course was Tokyo! This morning we picked out the five lucky winners from a competition bag of fortune and if your name is listed below, you are one of them: James Pitt The lovely shiny pic taken in our glamorous community office shows you just how good the game pack was, with Virtua Tennis 3, Football Manager 2007, Full Auto 2, Sonic and the Secret Rings, Charlotte’s Web and SEGA Mega Drive Collection all included, plus a VT3 T-shirt just for good measure. You can only enter our monthly competition if you receive our newsletter, so why not sign up now - just visit sega-europe.com and click Register at the top-right of the homepage.
Posted by Dave in SEGA News on 4:47:38PM Jun 13, 2007 |
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Wednesday Jun 13, 2007
Alien Syndrome: Weapons Locked And Loaded #2Welcome to the second part of our three-part blog on the weapons of Alien Syndrome. Lining up for you we have yet more imaginative ways to obliterate those irritating Alien types with some fantastically devastating kit. Guns & Ammo doesn’t have a patch on this line-up… Type: Incendiary The PB-3 Incendiary Fragmenting Plasma Fireball Gun is similar to the Firebolt. It fires a large fireball-like projectile that travels great range and inflicts moderate damage. However, when the fireball hits, it splits into three smaller fireballs aimed at nearby targets. This allows the Fragmentation Fireball to damage a large number of enemies at once. Type: Projectile Combat in space and in extraterrestrial atmospheres requires an alternative to the standard gunpowder-based bullets used for centuries on Earth. The Kruger & Thompson 12mm Semi-Automatic Magnetic Accelerator Rifle uses electromagnetic acceleration to launch a single bullet at a lethal velocity. Type: Explosive The BlastCorp DX-1 Homing Missile Launcher fires a large rocket with the ability to track its target. Once the homing missile acquires a lock, it will follow the enemy until it detonates. The missile’s guidance system is good enough that only the quickest and most agile of aliens will be able to avoid it. Its homing capability requires a less than skillful aim, making it a good fire and forget weapon. Type: Energy The X-d 99 Impulse Laser by LazTech Industries is the standard issue Earth Command Forces assault rifle. A classic weapon from the original Alien Syndrome, it fires laser beams with a long range but low damage. Energy usage is very low, allowing it to be fired for long durations. Type: Explosive Demolitions issue the BlastCorp Xv-10 Proximity Detonating Mine Layer to Earth Command Forces. The mine layer is a useful defensive weapon. It detonates when an enemy steps on it, creating considerable proximity damage. A limited number of mines can be laid out at any one time, and they will also self detonate after a limited duration. This weapon can form a useful barrier for either offensive or defensive purposes
Posted by Alex in Alien Syndrome on 3:59:12PM Jun 13, 2007 |
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