Martin (aka the fat ninja)Man games - shooting, strategising and thinking.
The son of a 15th century high-ranking ninja and a TESCO’s shelf-stacker, Martin learned his trademark ninja skills at a very early age. Living with three non-ninja-skilled sisters, it was important for Martin to quickly learn the skills of his fore-fathers. Skills that included the throwing of rolled-up posters into the eye of his bigger sister hidden behind a chair, dodging projectiles such as wooden sandals, and locking his bedroom door from the inside and climbing out from his window, two-stories up.Unable to find a suitable ninja clothing store in his local town, Martin was forced to fashion his garb from materials around the home. These included his mother’s black boiler suit, some black socks, black plimsolls and a scarf. Weapons would also prove a bit of a problem; so in his teens, Martin hand-crafted a katana in his metalwork class at school. This resulted in a D because the katana was a bit rubbish at doing anything other than wobbling like a piece of sheet metal. After leaving ninja-school, Martin went undercover as a member of staff in a local computer shop. Only once was he called upon to use his ninja skills and this resulted in some stitches in the side of his head. It turns out that it isn’t wise to do a flying jump kick in a shop with low concrete ceiling beams. Martin has been able to move undetected within society thanks to his uncanny ability to blend into his surroundings by not looking like a ninja. Martin is able to travel to work without being hassled to perform ninja tricks like a performing ninja-styled monkey. And as he’s aged, his ability to blend has improved thanks to his expanding waistline and decreasing hairline. Likes: Skipping, pressing wild flowers, long walks in the park, jumping in puddles, rainbows, using his ninja skills to combat evil, playing video games, digital photography Dislikes: Mould, bread with mould on it, fruit with mould on it, cucumber, beetroot, mouldy beetroot, getting mud on his ninja costume Favourite video games: Alternate Reality (Atari 800XL version), Bomberman, Tempest, The Elder Scrolls IV: Oblivion, The Last Ninja Greatest achievement: Using his ninja 6th sense to beat someone at Virtua Fighter on the SEGA Saturn while standing behind the TV. | ||
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Tuesday Jan 15, 2008
This month we have been mostly playing…When we’re not at work playing games, talking about games, writing about games, thinking about games and making tea, we like nothing more than spending some quality free time with our loved ones and squeezing in some more game playing. But what games have been taking up our time in the past month (much to […] [Read More]
Posted by Martin - the fat ninja in General on 2:02:46PM Jan 15, 2008 |
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Monday Jan 07, 2008
Welcome to The Club - Exclusive Demo on Xbox Live MarketplaceFrom 9 a.m. GMT on Tuesday 8th January, an exclusive demo for the exciting new shooter, The Club™ will be available via download across Europe and Australia on the Xbox LIVE® Marketplace for the Xbox 360™ video game and entertainment system from Microsoft.
Posted by Martin - the fat ninja in The Club on 2:16:03PM Jan 07, 2008 |
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Friday Dec 21, 2007
Condemned 2 - Alpha to Beta pushWe chat to senior producer Dave Hasle and primary lead artist Matthew Allen from developers Monolith games about the game’s cinematics.
Posted by Martin - the fat ninja in Condemned 2 on 10:02:07AM Dec 21, 2007 |
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Thursday Dec 20, 2007
Facebook now with added SEGAnessWe’re very pleased to announce that we, the SEGA Europe Online Community Team, are now on Facebook. We’ve setup a nice page and we’ll be using it to talk to all our friends out there on the Interweb. We’ll also be putting up the latest info on our games as well as some exclusive bits […] [Read More]
Posted by Martin - the fat ninja in SEGA News on 3:56:35PM Dec 20, 2007 |
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Wednesday Dec 19, 2007
Our ten most played songs on our iPods (or other generic MP3 player)Continuing with our posts that probably reveal more about ourselves than is necessary, we present to you our top ten most played songs on our iPods (or other generic MP3 player). Just what do we listen to when we’re knee-deep in work? You may be surprised…
Posted by Martin - the fat ninja in General on 2:23:25PM Dec 19, 2007 |
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Monday Dec 17, 2007
The best games in the world…ever!Sitting here with our tea and biscuits, we often debate the important issues of the day. Issues such as: whose turn it is to buy the sugar?, what to have for tea?, is it justifiable to buy a movie in HD when you’ve already got it on DVD?, and which biscuit is best for dunking? […] [Read More]
Posted by Martin - the fat ninja in General on 3:52:26PM Dec 17, 2007 |
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Tuesday Dec 11, 2007
All we want for Christmas is…With Christmas fast-approaching, we thought it’d be a bit of fun to find out what’s on YOUR Christmas list for this year. Think of this as your wish list; and if anyone asks what you want, just send them here. I of course will be passing this link on to my ever-loving girlfriend in the […] [Read More]
Posted by Martin - the fat ninja in General on 12:39:05PM Dec 11, 2007 |
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Tuesday Dec 11, 2007
Multi-player mayhem in The ClubWe catch up with The Club developers to discuss the different multi-player modes in the game.
Posted by Martin - the fat ninja in The Club on 11:04:38AM Dec 11, 2007 |
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Friday Dec 07, 2007
Something for the weekend? It’s new release FridayIf you’re getting a bit bored with your current gaming collection, perhaps we can entice you with one (or maybe more) of our new releases for this week. For those of you looking for something a bit portable we’ve got Sonic Rivals 2 on the PSP. This sequel to Sonic’s 2D action-platformer features all-new ‘jostling’ […] [Read More]
Posted by Martin - the fat ninja in SEGA News on 5:34:49PM Dec 07, 2007 |
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Thursday Nov 08, 2007
Brain Assist on the Nintendo DS AnnouncedLONDON & SAN FRANCISCO (8th November, 2007) - SEGA Europe Ltd. and SEGA of America, Inc. today announced that Brain Assist(TM), a game designed to exercise the brain while still keeping things fun, is coming to the Nintendo DS(TM) portable handheld system. Derived from Touch de Uno!, the classic Japanese arcade game, Brain Assist is […] [Read More]
Posted by Martin - the fat ninja in SEGA News on 4:01:50PM Nov 08, 2007 |
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