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Wednesday May 21, 2008
The Chronicles Diaries - #1: Randall Bishop (BioWare)Hi everyone, from now up until launch you’ll be finding on this blog every two weeks or so a guest blog from one of the production team behind upcoming DS game Sonic Chronicles: The Dark Brotherhood. These will range from people at BioWare, SEGA Europe, America and even maybe Japan from testers to producers and from top to bottom. The first off is Randall Bishop from our friends at BioWare, I’ll let him take over from here. 5 Reasons Why Working on Sonic Chronicles is Fun Hello Sonic Fans! My name is Randall Bishop and I am the Assistant Brand Manager for the upcoming Nintendo DS game Sonic Chronicles. I work for a company called BioWare who is in charge of developing the game. I am the caretaker of the game when it comes to external communications, advertising plans, and messaging. In other words, I am the marketing guy from a developer’s perspective. I also work very closely with the great people at Sega who are publishing the game. My typical day mostly revolves around writing emails, talking on the phone and attending meetings. But don’t let that fool you, my job can be pretty exciting! So I have made a list of the top 5 reasons why working on Sonic Chronicles is fun. 1. Sonic’s universe is incredibly vast – The sheer amount of detail that has been put into the Sonic universe throughout the years is astounding! Sega has obviously put in a lot of time and effort in creating this universe and it shows. You could spend an enormous amount of time familiarizing yourself with all the different stories, characters, and locations from past games and comics. It’s great to get lost in this world and discover how much fiction has been written on it. I think its quite an achievement for anyone to become an expert on Sonic the Hedgehog! 4. Its much less serious than our past work - Our past titles at BioWare have been fairly serious and had a more adult oriented theme, so it is refreshing to work within a world with a lighter tone. It brings back the raw enjoyment of gaming with all the bright colors, punchy sounds, and tongue in cheek dialogue. This makes you feel like a kid again; which we often have to do since to design a game for a kid, you need to think like one (What could be more fun?) 5. Small enthusiastic development team - One thing that I am not used to from my past marketing roles is working with people who are my age. Fortunately, many of the people who are developing Sonic Chronicles are around the same age as me. This means that the office culture is enthusiastic, innovative, fresh thinking, and very inspired to work with Sonic since the developers grew up playing these games. However, even though some of the members on the team may be younger, every member has a wealth of experience and are among the most talented in the industry. So we have a lot of fun, and board room meetings are not of the traditional type. It is not uncommon to start a meeting by talking about the latest games we have played, then be interrupted by a Nerf gun attack while we are drawing concept pictures of Sonic and his friends on a whiteboard. Also, the development team is fairly small, so everybody knows each other well. This makes work more like hanging out with your friends while creating something really cool. Those in a nutshell are the five main reasons why working on Sonic Chronicles has been so enjoyable thus far. There are numerous other reasons, but if I was to list them all this would no longer be a blog – it would be a full website! Fortunately for our fans, I believe that the amount of pleasure we have had making the game will be dwarfed by the amount of fun they will have playing Sonic Chronicles.
Posted by ArchangelUK in Sonic Chronicles: on 3:09:07PM May 21, 2008
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Comment # 1
Wow this was a great read. It made me wish I was working with them because it does sound like a lot of fun. I am going to school for Game art and designs. I would give almost anything to be one the artist for a Sonic game especially a RPG. Very awesome. I look forward to the next update. I really appreciate Bioware getting involved with the fans like this. It feels good as a Sonic fan.
Posted by Tazzy Taz on May 21st, 2008 at 8:32 pm
Comment # 2
Wow as Sonics Biggest fan, I have to say that this sounds like the best SONIC GAME EVER!!!!!!!!! I’ve loved all of Biowares past work (KOTOR, Jade Empire, Neverwinter nights, I haven’t played Mass effect but it looks really cool) And this also looks like Biowares best work! If this doesn’t get on IGN for DS game of the year, It will be unbelievable! I look forward to the rest of you’re posts! Keep up the good work! Are you almost ready to release a gameplay video? (not including the snippets in the french interview)
Posted by UltimateHyperSuperSonic on May 22nd, 2008 at 12:11 am
Comment # 3
Can’t wait for the next update, and very excited waiting for the games release!
Posted by MaxSpiegel on May 22nd, 2008 at 12:17 am
Comment # 4
As a Fan of RPG’s and the biggest Hungarian Fan of Sonic The Hedgehog, i think, this will be something, we could never get without Bioware. I’ve played all of the past Bioware games and i know, that they can do better games than any Final Fantasy, Tales of… or Mana games(the last two are my favorite RPG series). The game looks almost impossible to belive. I wish for a video about the outside gameplay(i don’t care about the battle system, make it a surprise:). But i want to see how fast the game is.
Posted by Truner on May 22nd, 2008 at 12:13 pm
Comment # 5
As a true fan I own all the games but I have never seen A sonic game get so personal. It feels great to see the work and fun behind a sonic game. The last few games have been bad because of the poor quality but lately, sence sega superstars tennis sega has gone back to the good sonic. Thanks to bioware sonic chronicles will be the new best sonic game, next to sonic unleashed.
Posted by Dave on May 22nd, 2008 at 7:04 pm
Comment # 6
Well, you are wrong about being sonic’s biggest fan. You still have to get past me. This game will be alot of fun however.
Posted by Sonic's Real Biggest Fan on May 23rd, 2008 at 1:48 am
Comment # 7
Good work dude, Just don’t make that script TO childish… Sonic is supposed to be for all ages.
Posted by Ryan/Sharky on May 23rd, 2008 at 5:01 am
Comment # 8
I’m too excited!! Hey, are you guys going to be at E3? I need to stalk you guys there!
Posted by Vanilla on May 23rd, 2008 at 6:35 am
Comment # 9
I hope the last 4 charaters will be shown soon I really hope Blaze ,Silver, Cream , & Metal Sonic make it as the last 4 & good luck on sonic chronicles >_O
Posted by Edwin Shy on May 23rd, 2008 at 8:24 am
Comment # 10
@Vanilla: Not sure if BioWare are going to be there but I’d imagine there’s going to be a Chronicles area so they should be. As for the SOE Community Team no unfortunately we’re not. we were going to be - but not any more. *sobs…*
Posted by ArchangelUK on May 23rd, 2008 at 8:35 am
Comment # 11
Aww.. I really wanted to give all you guys a big hug.. Well, at least there’s a possibility of stalking BioWare. Still a bummer though… *sniffle*
I’d freak if Metal Sonic was in SC:TDB. The classic CD styled one I mean.
Make sure he’s in it, okay? Hee hee.
Posted by Vanilla on May 24th, 2008 at 1:03 am
Comment # 12
It’s nice to know that these dudes are actually enthusiastic about working on this game. It gives me hope. <3
Also, being “kid” oriented is fine, but it does look to be somewhat good for all ages, at least from what I’ve heard. Prove me right!
Posted by Inaudible on May 24th, 2008 at 5:55 pm
Comment # 13
Well I’m sure this is probably going to be the best sonic game out in years. Sega has rushed so much on the past sonic games. Its good to see someone else working on a sonic game.
P.S. Personally I don’t think sonic unleashed is going to be as good as everyone thinks. but thats because I’ve been a HUGE Sonic fan since I was 2. And Now I own every sonic game and any other official sonic merchandise. I learned that just because A game looks cool. The game play could actually be boring.
Posted by sonicx2218 on May 24th, 2008 at 11:01 pm
Comment # 14
Sounds like a brilliant work environment, which always correlates to more enthusiastic work.
Only one thing concerns me:
“This makes you feel like a kid again; which we often have to do since to design a game for a kid, you need to think like one (What could be more fun?)”
Stop making “kids” your target audience. Sonic just recently celebrated his 15th anniversary, so most of us who were with him to start with ARE quite old to be “kids”. Furthermore most of us don’t want gaming elements that keep our kids as “kids”, cause they are annoying. And finally, it’s pretty embarrassing to have to play a “kids” game for those Sonic nostalgic feelings.
But since you too are having fun with the game, I guess it’s going good.
AAUK Edit: Ah, the eternal argument over “who the game should be made for”, as we rapidly approach Sonic’s 17th all I’ll say is you have to cater for the new fans as well, it can’t ALL be about Green Hill Zone. How would you define a “mature” Sonic game anyway? Hmm… Another discussion for another time methinks.
Posted by Ultrasinc on May 31st, 2008 at 9:14 am
Comment # 15
I love that your making a sonic game, but don’t make it look unlike sonic, if you know what i’m mean
Posted by Flip on June 26th, 2008 at 11:37 am