<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Battle of Waterloo Diary</title>
	<atom:link href="http://blogs.sega.com/totalwar/2010/03/31/battle-of-waterloo-diary/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.sega.com/totalwar/2010/03/31/battle-of-waterloo-diary/</link>
	<description>The Official Blog of Creative Assembly&#039;s RTS Series</description>
	<lastBuildDate>Thu, 08 Dec 2011 03:00:24 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: armandezmoney</title>
		<link>http://blogs.sega.com/totalwar/2010/03/31/battle-of-waterloo-diary/comment-page-1/#comment-10238</link>
		<dc:creator>armandezmoney</dc:creator>
		<pubDate>Mon, 19 Jul 2010 17:50:41 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.sega.com/totalwar/?p=174#comment-10238</guid>
		<description>british are well placed behind the sunken road,....seems to be hard enough to soften their lines with arteliry,....but what if we use howitzer to soften the british lines,left heugomont defensless n isolated for all out assault??</description>
		<content:encoded><![CDATA[<p>british are well placed behind the sunken road,&#8230;.seems to be hard enough to soften their lines with arteliry,&#8230;.but what if we use howitzer to soften the british lines,left heugomont defensless n isolated for all out assault??</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Antonelo</title>
		<link>http://blogs.sega.com/totalwar/2010/03/31/battle-of-waterloo-diary/comment-page-1/#comment-9947</link>
		<dc:creator>Antonelo</dc:creator>
		<pubDate>Mon, 28 Jun 2010 15:25:14 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.sega.com/totalwar/?p=174#comment-9947</guid>
		<description>The Battle of Waterloo was fought on Sunday 18 June 1815 near Waterloo in present-day Belgium. An Imperial French army under the command of Emperor Napoleon was defeated by combined armies of the Seventh Coalition, an Anglo-Allied army under the command of the Duke of Wellington combined with a Prussian army under the command of Gebhard von Blücher. It was the culminating battle of the Waterloo Campaign and Napoleon&#039;s last. The defeat at Waterloo put an end to Napoleon&#039;s rule as Emperor of the French and marked the end of his Hundred Days&#039; return from exile.
Upon Napoleon&#039;s return to power in 1815, many states that had opposed him formed the Seventh Coalition and began to mobilise armies. Two large forces under Wellington and von Blücher assembled close to the northeastern border of France. Napoleon chose to attack in the hope of destroying them before they could join in a coordinated invasion of France with other members of the Coalition. The decisive engagement of this three-day Waterloo Campaign (16 June – 19 June 1815) occurred at the Battle of Waterloo. According to Wellington, the battle was &quot;the nearest-run thing you ever saw in your life.&quot;[5]
Napoleon delayed giving battle until noon on 18 June to allow the ground to dry. Wellington&#039;s army, positioned across the Brussels road on the Mont-Saint-Jean escarpment, withstood repeated attacks by the French, until, in the evening, the Prussians arrived in force and broke through Napoleon&#039;s right flank. At that moment, Wellington&#039;s Anglo-allied army counter-attacked and drove the French army in disorder from the field. Pursuing Coalition forces entered France and restored Louis XVIII to the French throne. Napoleon abdicated, surrendered to the British, and was exiled to Saint Helena, where he died in 1821.
The battlefield is in present-day Belgium, about eight miles (12 km) SSE of Brussels, and about a mile (1.6 km) from the town of Waterloo. The site of the battlefield is today dominated by a large monument, the Lion Mound. As this mound used earth from the battlefield itself, the original topography of the part of the battlefield around the mound has not been preserved.</description>
		<content:encoded><![CDATA[<p>The Battle of Waterloo was fought on Sunday 18 June 1815 near Waterloo in present-day Belgium. An Imperial French army under the command of Emperor Napoleon was defeated by combined armies of the Seventh Coalition, an Anglo-Allied army under the command of the Duke of Wellington combined with a Prussian army under the command of Gebhard von Blücher. It was the culminating battle of the Waterloo Campaign and Napoleon&#8217;s last. The defeat at Waterloo put an end to Napoleon&#8217;s rule as Emperor of the French and marked the end of his Hundred Days&#8217; return from exile.<br />
Upon Napoleon&#8217;s return to power in 1815, many states that had opposed him formed the Seventh Coalition and began to mobilise armies. Two large forces under Wellington and von Blücher assembled close to the northeastern border of France. Napoleon chose to attack in the hope of destroying them before they could join in a coordinated invasion of France with other members of the Coalition. The decisive engagement of this three-day Waterloo Campaign (16 June – 19 June 1815) occurred at the Battle of Waterloo. According to Wellington, the battle was &#8220;the nearest-run thing you ever saw in your life.&#8221;[5]<br />
Napoleon delayed giving battle until noon on 18 June to allow the ground to dry. Wellington&#8217;s army, positioned across the Brussels road on the Mont-Saint-Jean escarpment, withstood repeated attacks by the French, until, in the evening, the Prussians arrived in force and broke through Napoleon&#8217;s right flank. At that moment, Wellington&#8217;s Anglo-allied army counter-attacked and drove the French army in disorder from the field. Pursuing Coalition forces entered France and restored Louis XVIII to the French throne. Napoleon abdicated, surrendered to the British, and was exiled to Saint Helena, where he died in 1821.<br />
The battlefield is in present-day Belgium, about eight miles (12 km) SSE of Brussels, and about a mile (1.6 km) from the town of Waterloo. The site of the battlefield is today dominated by a large monument, the Lion Mound. As this mound used earth from the battlefield itself, the original topography of the part of the battlefield around the mound has not been preserved.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: graham</title>
		<link>http://blogs.sega.com/totalwar/2010/03/31/battle-of-waterloo-diary/comment-page-1/#comment-9729</link>
		<dc:creator>graham</dc:creator>
		<pubDate>Sat, 12 Jun 2010 12:01:22 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.sega.com/totalwar/?p=174#comment-9729</guid>
		<description>why have buildings that crumble after 2 or 3 cannon shots a good part of the battle gameplay made ussless buildings would last much longer in the real world pach a fix and lets be able to garroson some buildings please</description>
		<content:encoded><![CDATA[<p>why have buildings that crumble after 2 or 3 cannon shots a good part of the battle gameplay made ussless buildings would last much longer in the real world pach a fix and lets be able to garroson some buildings please</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LeKnight</title>
		<link>http://blogs.sega.com/totalwar/2010/03/31/battle-of-waterloo-diary/comment-page-1/#comment-9554</link>
		<dc:creator>LeKnight</dc:creator>
		<pubDate>Tue, 25 May 2010 19:26:29 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.sega.com/totalwar/?p=174#comment-9554</guid>
		<description>how do you play the battle of waterloo as another nation? :S
i have the imperial guard pack but in napoleons battles it doesnt give me the option to play as anyone else...help?</description>
		<content:encoded><![CDATA[<p>how do you play the battle of waterloo as another nation? :S<br />
i have the imperial guard pack but in napoleons battles it doesnt give me the option to play as anyone else&#8230;help?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: shaun</title>
		<link>http://blogs.sega.com/totalwar/2010/03/31/battle-of-waterloo-diary/comment-page-1/#comment-9553</link>
		<dc:creator>shaun</dc:creator>
		<pubDate>Tue, 25 May 2010 18:34:33 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.sega.com/totalwar/?p=174#comment-9553</guid>
		<description>Im new to total war so new that i havent actually played it yet. ive followed all the steps to set it up with steam but nothing happens my email confirmation had no link. Whats a person to do im itching to play but cant. Any advice would be gratefull.</description>
		<content:encoded><![CDATA[<p>Im new to total war so new that i havent actually played it yet. ive followed all the steps to set it up with steam but nothing happens my email confirmation had no link. Whats a person to do im itching to play but cant. Any advice would be gratefull.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Domesticos</title>
		<link>http://blogs.sega.com/totalwar/2010/03/31/battle-of-waterloo-diary/comment-page-1/#comment-9522</link>
		<dc:creator>Domesticos</dc:creator>
		<pubDate>Fri, 21 May 2010 22:33:27 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.sega.com/totalwar/?p=174#comment-9522</guid>
		<description>One more suggestion about the multiplayer campaign of Napoleon
I think that you should give the abillity to allied or protectorate fleets to be repared in allied or protectorate ports,maybe with an appropriate price.That happends with land troops,so it is absolutely logical and historically accurate to also happend with fleets. 
Also it would be nice in diplomacy to be able to ask from your allies or protectorates to transport your units with their fleets and the opposite.</description>
		<content:encoded><![CDATA[<p>One more suggestion about the multiplayer campaign of Napoleon<br />
I think that you should give the abillity to allied or protectorate fleets to be repared in allied or protectorate ports,maybe with an appropriate price.That happends with land troops,so it is absolutely logical and historically accurate to also happend with fleets.<br />
Also it would be nice in diplomacy to be able to ask from your allies or protectorates to transport your units with their fleets and the opposite.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Izgurd</title>
		<link>http://blogs.sega.com/totalwar/2010/03/31/battle-of-waterloo-diary/comment-page-1/#comment-9422</link>
		<dc:creator>Izgurd</dc:creator>
		<pubDate>Wed, 12 May 2010 07:47:16 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.sega.com/totalwar/?p=174#comment-9422</guid>
		<description>Only the Prussian army has rescued Englishmen in fight at Waterloo. Napoleon practically has had time to crush Velington.</description>
		<content:encoded><![CDATA[<p>Only the Prussian army has rescued Englishmen in fight at Waterloo. Napoleon practically has had time to crush Velington.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Scott Coulson</title>
		<link>http://blogs.sega.com/totalwar/2010/03/31/battle-of-waterloo-diary/comment-page-1/#comment-9388</link>
		<dc:creator>Scott Coulson</dc:creator>
		<pubDate>Fri, 07 May 2010 21:25:08 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.sega.com/totalwar/?p=174#comment-9388</guid>
		<description>I agree with Domestico&#039;s comments on everything except the requirement for more than one ship.  As I understand it, the naval system is abstractly representative of a Nation&#039;s naval forces, rather than a direct representation.  A single 74 gun ship icon likely represents several ships, yes?  So a &#039;sloop&#039; icon might represent a small squadron of various light craft which would be perfectly adequate to blockade a port from merchant vessels.  My blockade gripe is with the strange ability of my ships to sail directly into undefended ports and raze them.  I think this should require a token ground force (beyond on-board marines). How about the ability to construct shore batteries, at something less than the price of a small star fort?  Man them with one militia/fencibles unit and they can hold off ships?   Beyond the scope of this game, but how about a port assault battle, ala Aubrey/Maturin or Hornblower?  Land a battalion of marines to outflank shore batteries, bring in the frigate for fire support, then march into town to route the &#039;armed populace&#039; and set about pillaging the shipyards and setting the warehouses ablaze!</description>
		<content:encoded><![CDATA[<p>I agree with Domestico&#8217;s comments on everything except the requirement for more than one ship.  As I understand it, the naval system is abstractly representative of a Nation&#8217;s naval forces, rather than a direct representation.  A single 74 gun ship icon likely represents several ships, yes?  So a &#8216;sloop&#8217; icon might represent a small squadron of various light craft which would be perfectly adequate to blockade a port from merchant vessels.  My blockade gripe is with the strange ability of my ships to sail directly into undefended ports and raze them.  I think this should require a token ground force (beyond on-board marines). How about the ability to construct shore batteries, at something less than the price of a small star fort?  Man them with one militia/fencibles unit and they can hold off ships?   Beyond the scope of this game, but how about a port assault battle, ala Aubrey/Maturin or Hornblower?  Land a battalion of marines to outflank shore batteries, bring in the frigate for fire support, then march into town to route the &#8216;armed populace&#8217; and set about pillaging the shipyards and setting the warehouses ablaze!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Domesticos</title>
		<link>http://blogs.sega.com/totalwar/2010/03/31/battle-of-waterloo-diary/comment-page-1/#comment-9327</link>
		<dc:creator>Domesticos</dc:creator>
		<pubDate>Sat, 01 May 2010 16:33:56 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.sega.com/totalwar/?p=174#comment-9327</guid>
		<description>Hello Mike,
I have some suggestions to make about the multiplayer campaign of Napoleon:
first of all when enemy ships blockade a port it is ok to stop the trade through it (even if i believe that it must required more than one ship and for sure not trade ships to blockade a port),but tottaly unfair and historically inaccurate  to stop the production of friendly ships in this port especially for countries as russia,austria,prussia when facing england or france.Is it logical that you only need a sloop to block a dry dock and stop the producing of all war ships on it?I think that you should allow the producing of ships in a port that has been blockaded or give the chanse to the player maybe to build a battery fort in order to break the blockade of his port.In this way the game will be also more strategic because you must choose very carefully which of the ports of your enemy you really need to blockade with a superior force and you also give the chanse to countries like those i mentioned to have a chanse to threat countries which are the naval powers of this era.
Second,i think that weather must effect the sea too.Storms during the winter and summer should at least cause damages to the ships that travel through them.You can also in land during the winter or spring to have floods or muddy terrain.
Last but not least we really need a multi campaign for more than 2 players in order to make it more exciting and competitive.
Thank you for your time!

PS
If you think that i should post this in another blog or forum
plz e mail it to me</description>
		<content:encoded><![CDATA[<p>Hello Mike,<br />
I have some suggestions to make about the multiplayer campaign of Napoleon:<br />
first of all when enemy ships blockade a port it is ok to stop the trade through it (even if i believe that it must required more than one ship and for sure not trade ships to blockade a port),but tottaly unfair and historically inaccurate  to stop the production of friendly ships in this port especially for countries as russia,austria,prussia when facing england or france.Is it logical that you only need a sloop to block a dry dock and stop the producing of all war ships on it?I think that you should allow the producing of ships in a port that has been blockaded or give the chanse to the player maybe to build a battery fort in order to break the blockade of his port.In this way the game will be also more strategic because you must choose very carefully which of the ports of your enemy you really need to blockade with a superior force and you also give the chanse to countries like those i mentioned to have a chanse to threat countries which are the naval powers of this era.<br />
Second,i think that weather must effect the sea too.Storms during the winter and summer should at least cause damages to the ships that travel through them.You can also in land during the winter or spring to have floods or muddy terrain.<br />
Last but not least we really need a multi campaign for more than 2 players in order to make it more exciting and competitive.<br />
Thank you for your time!</p>
<p>PS<br />
If you think that i should post this in another blog or forum<br />
plz e mail it to me</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tim Rapp</title>
		<link>http://blogs.sega.com/totalwar/2010/03/31/battle-of-waterloo-diary/comment-page-1/#comment-9199</link>
		<dc:creator>Tim Rapp</dc:creator>
		<pubDate>Wed, 21 Apr 2010 16:55:05 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.sega.com/totalwar/?p=174#comment-9199</guid>
		<description>Ok, I have my own journal entry, it was a battle between only two units: Napoleon and The Duke of Welington:
I arrive at the battle knowing both Napoleons army as well as my own have been obliterated, but we made sure so was the Ottomans who attacked us. Napoleon and I have made an agreement 1 on 1 in the battle field his 24 horse men and my 24 horse men with us both being one of them. I quickly gain the high ground and wait for him. After waiting for five minutes i went looking for him. Almost immedietly when i was off the high ground we were flanked by his calvarly. They were in the trees the whole time! I quickly see 3 of my closest friends fall but we rally and fight back. Napoleon is in the swirl of action and i rush to meet him. Just as i was about to swing my sword a man jumped in front and we battled. My horse kept me alive by moving when i could not dodge. I stabbed the man in the lower neck and he fell. By that time we both had lost ovwer ten men and it was getting hard to move around. As i gain my sences my horse suddenly cries out. He was stabbed in the leg. I fell to the ground but i was alive. I pairied the mans attack and stabbed his gut. Soon i was fighting 2 men and i had only 3 left while Napoleon still had 5 not including the ones i was fighting. I tried to defend until i had nothing left. I was trying to go into the trees but i tripped over a dead man. I was lying on the ground with no hopes of living when at the last second a brave man leaped off his horse and tackled one of my attackers. As the second one tried to help him with his back turned on my i stabbed him then took his horse. The man who saved my life died but so did the man he jumped. Suddenly i realized that is was Napoleon and me left alive. I was unfamiliar with this horse but i had to make do. As we charged eachother i realized how he had somehow not been touched in blood... I was covered in the blood of the men i killed. We crossed and i cut his arm and then his head. I was about to cheer when i saw a small figure in the distance with a 3 point hat on a fast horse riding away covered in deep red liquid. I screamed in frustration an rode back to my home to train troops and kill the damn man who will not agree to fair terms. I SHALL KILL NAPOLEON IF IT IS MY LAST GOD FORSAKEN BREATH!</description>
		<content:encoded><![CDATA[<p>Ok, I have my own journal entry, it was a battle between only two units: Napoleon and The Duke of Welington:<br />
I arrive at the battle knowing both Napoleons army as well as my own have been obliterated, but we made sure so was the Ottomans who attacked us. Napoleon and I have made an agreement 1 on 1 in the battle field his 24 horse men and my 24 horse men with us both being one of them. I quickly gain the high ground and wait for him. After waiting for five minutes i went looking for him. Almost immedietly when i was off the high ground we were flanked by his calvarly. They were in the trees the whole time! I quickly see 3 of my closest friends fall but we rally and fight back. Napoleon is in the swirl of action and i rush to meet him. Just as i was about to swing my sword a man jumped in front and we battled. My horse kept me alive by moving when i could not dodge. I stabbed the man in the lower neck and he fell. By that time we both had lost ovwer ten men and it was getting hard to move around. As i gain my sences my horse suddenly cries out. He was stabbed in the leg. I fell to the ground but i was alive. I pairied the mans attack and stabbed his gut. Soon i was fighting 2 men and i had only 3 left while Napoleon still had 5 not including the ones i was fighting. I tried to defend until i had nothing left. I was trying to go into the trees but i tripped over a dead man. I was lying on the ground with no hopes of living when at the last second a brave man leaped off his horse and tackled one of my attackers. As the second one tried to help him with his back turned on my i stabbed him then took his horse. The man who saved my life died but so did the man he jumped. Suddenly i realized that is was Napoleon and me left alive. I was unfamiliar with this horse but i had to make do. As we charged eachother i realized how he had somehow not been touched in blood&#8230; I was covered in the blood of the men i killed. We crossed and i cut his arm and then his head. I was about to cheer when i saw a small figure in the distance with a 3 point hat on a fast horse riding away covered in deep red liquid. I screamed in frustration an rode back to my home to train troops and kill the damn man who will not agree to fair terms. I SHALL KILL NAPOLEON IF IT IS MY LAST GOD FORSAKEN BREATH!</p>
]]></content:encoded>
	</item>
</channel>
</rss>

