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Thursday Mar 25, 2010
New Screens for Sonic the Hedgehog 4 Episode IHappy Thursday! We’ve got some great new screens for Sonic the Hedgehog 4 Episode I. These action-packed screens show off some of the gameplay elements and awesome environment featured in the 4 acts making up Zone 1 (Splash Hill Zone) including some screens from the first boss battle against everyone’s favorite bad guy – Eggman! A return to the true classic Sonic game for the first time in 16 years, these screens will give Sonic fans out there just a taste of the great classic elements players will find in this addictive and irresistible game coming out later this year. I’ve put some of the screens below, and you can download the rest from our Flickr. Don’t forget to keep an eye on the official website, as things are updated often!
Posted by Kellie in Sonic the Hedgehog 4 Episode I on 10:20:32AM Mar 25, 2010
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Comment # 1
Thank you!
Posted by DJ Fob Fresh on March 25th, 2010 at 10:51 am
Comment # 2
Awesome! Thanks for posting them. I’m illin’ for some more gameplay videos!
Posted by Narles on March 25th, 2010 at 10:52 am
Comment # 3
those smoke puffs are so unnecesary.
Posted by Metaru on March 25th, 2010 at 10:53 am
Comment # 4
Spinning legs running animation please. Try it, even if it seems hard to render in 3D. I’d at least like for you guys to try it out and show us, and see what we think.
Posted by BoltClock on March 25th, 2010 at 10:53 am
Comment # 5
I wish they were in high resolution so I could add them to my desktop collection…
Posted by n00neimp0rtant on March 25th, 2010 at 10:53 am
Comment # 6
Wow the graphics are so cool! I remember riding through the jungle and Zone 5 Act 5 via the pulleys. Thx for posting the screenshots much appreciated!
Posted by Alyssa on March 25th, 2010 at 10:58 am
Comment # 7
its not just the aspect ratio, every element of the game seems ran under a rolling pin, flattened, stretched out, lost about 10 lbs, starving. each character/enemy type shown has spent the last amount of time in between games skipping meals. even doctormister roboteggnikman leaned up. not sure what that is saying about virtual body image or character evolution……aaaaany way.
Posted by Daen Santa on March 25th, 2010 at 10:59 am
Comment # 8
Good,but
Splash hill-Remake of Green hill
Lost Labyrinth-Remake of Labyrinth
No new backgrounds in Sonic 4?
Posted by André on March 25th, 2010 at 11:13 am
Comment # 9
“These action-packed screens show off some of the gameplay elements and awesome environment featured in the 4 acts making up Zone 1 (Splash Hill Zone) including some screens from the first boss battle against everyone’s favorite bad guy – Eggman!”
So where’s Eggman then?
Posted by Paul Street on March 25th, 2010 at 11:39 am
Comment # 10
I just realized how much more awesome Sonic 4 would be with custom user generated levels akin to what is possible with Little Big Planet. There’s already a HUGE fan base for Sonic! It appears to me that the level assets are already reasonably tile-able. Have you guys thought about it? Kellie, pass it along.
Posted by Not Myname on March 25th, 2010 at 12:42 pm
Comment # 11
Looks awesome! I’m waaaaaiting for Sonic 4!!
Posted by SonicDude87 on March 25th, 2010 at 2:01 pm
Comment # 12
Not Myname (cute, btw) — while not in Sonic 4, we actually do have a Sonic level creator as part of our PlaySEGA site. http://www.playsega.com/editors/?action=editorDetail&gamegroupid=52
Posted by Kellie on March 25th, 2010 at 2:22 pm
Comment # 13
Are we still getting the Eggman battle pics?
Posted by mikey from mobius on March 25th, 2010 at 11:27 pm
Comment # 14
I hate those puffs of smoke…I know I’m not the only one…the fuck is the point?! He’s running on grass not dry dirt.
Posted by Colin on March 26th, 2010 at 2:52 am
Comment # 15
… yeah he’s not a choo choo train
Posted by parker on March 26th, 2010 at 5:41 am
Comment # 16
I’d like more reassurance on the physics engine. From what I’ve seen in the alpha leak, and from previews such as GamesRadar, the physics are more floaty and have less momentum compared to the original trilogy, and more resemble Sonic Advance 1 or Sonic CD. I’d like to reserve final judgement until the first gameplay video, or probably more accurately, the first E3 demo video, but I’m a bit skeptical.
Posted by Jason on March 26th, 2010 at 6:19 am
Comment # 17
He still has the spinning feets. Awesome! XD
Posted by xTwoTails on March 26th, 2010 at 7:59 am
Comment # 18
Can we please have the option to turn off that horribly ugly and unsonic like ‘target’ around the enemies? It was never needed in Sonic Adventure… It looks terrible.
There are other ways to show Sonic can homing attack… soming less obvious and ugly like a small flash of light around sonics body or something…
For ‘back to roots’ Sonic you havn’t half added a load of unnessisary ugly rubbish.
Posted by Sharky/Ryan on March 26th, 2010 at 8:07 am
Comment # 19
Is this game like fanservice to the old generation fans, I can’t see a mediocore game like this with graphics not up to this gen with the oh not much new and similar gameplay appealing to the new generation of gamers.
I see the point if the every sonic franchise game was as awesome as final fantasy but clearly this is not and is a overused franchise by yours and only Sega..
Well this is Sega so I not surprised, they mess up everything
Posted by sohahaha on March 26th, 2010 at 8:09 am
Comment # 20
Oh my God.
I hate Sega soooo much.
Why let DIMPS make this game? This is Sonic Rush all over again.
Just change the name to Sonic Rush 3 , Sonic Adventure 3, or something like that please.
I’m so disappointed. Sega fails so hard….
Wow.
Posted by Dante on March 26th, 2010 at 8:48 am
Comment # 21
ugh…more like this please….http://archive.videogamesdaily.com/media2008/sonic-unleashed-interview/sonic-hd-fan-art-by-orioto-d.jpg……also, notice how sega’s “most beloved franchise” can only rack up 17 comments…i think on the announcement it got 70 or something….compare that to sega’s TRUE beloved franchise YAKUZA for 660 comments on the announcement and well over 160+ for the most recent YAKUZA article. I think you need to switch your focus SEGA and give your good franchises the room for growth they deserve…..it’s a new decade how about SEGA finally embrace a new mascot….Kazuma Kiryu….also Akiyama from 4 cause he’s pretty bad ass with those kicks…plus when he play ping pongs he play less to win and more to stare at the girls ttitties in slowmo with the l2 button
…..also triangle move ping pong specials to bounce the ball off her breasts and score a point. YAKUZA 4 yes…..you can do all that….in one minigame…or at the very least maybe you should consider to mascots…one for your famly friends kiddie Wii type stuff …Sonic….and then for your mature audience stress the nuances of Yakuza
Posted by Spacecity on March 26th, 2010 at 9:41 am
Comment # 22
SEGA, one question…. when? When is it comming?
Posted by Philippe on March 26th, 2010 at 9:55 am
Comment # 23
@Spacecity: Actually, on the announcement, it got like 11000 comments in like an hour! take that yakuza!
Posted by Sonic the hedgehog on March 26th, 2010 at 10:39 am
Comment # 24
Since my last comment wasn’t approved, I’ll try it again:
When is this game coming out?? Does July sound about right? And when do you think we’ll get a gameplay video of Sonic 4?
Posted by Threads on March 26th, 2010 at 11:26 am
Comment # 25
Sonic the Hedgehog 4 is going to be such a freshing yet nostalgic game! It looks BRILLIANT!
Posted by Red Echidna on March 26th, 2010 at 2:19 pm
Comment # 26
the screenshots look great so far, but i stumbled upon some concept art that i think you will find interesting http://fc04.deviantart.net/fs36/f/2008/258/f/1/Aquatic_Run_by_Orioto.jpg and http://fc08.deviantart.net/fs31/f/2008/210/4/4/Green_Hill_Zone_by_Orioto.jpg
Posted by tomasse on March 27th, 2010 at 3:18 pm
Comment # 27
Looks good, but something’s been bothering me lately: how much time, in terms of story, has passed between Sonic & Knuckles and Sonic 4? A few days, perhaps? How, in that time, did Sonic’s and Eggman’s physical appearances change from the classic looks to the modern-day ones?(Again, in terms of story)
Posted by Rick Gonzalez on March 27th, 2010 at 6:42 pm
Comment # 28
I Love This!!!!
Posted by Shawndell Rivers on March 27th, 2010 at 7:30 pm
Comment # 29
please add a level editor I loved doing that with debug mode on old sonic games
Posted by Wez on March 28th, 2010 at 5:20 am
Comment # 30
@Dante
shut the hell up
Posted by BEast on March 28th, 2010 at 4:32 pm
Comment # 31
The amount of background detail is nice to see, even in beta. The composed music was heading in the right direction as well.
In my opinion, the puffs of dust would make more sense if he was running across dry dirt, but that detail doesn’t work well with plain grass – especially if he’s not running full speed. Personally, the lock-on target doesn’t seem necessary and it may make the stages too easy to enjoy or everything look too crowded.
I give my kudos for bringing back his windmill running style – a plus if classic Sonic ends up a downloadable content for the game.
Thus far, SEGA, you’ve done good. Just make sure you don’t forget the old-school fans who brought you where you are now. Keep it up.
Posted by ZeppASK on March 28th, 2010 at 8:31 pm
Comment # 32
this so cool!
Posted by # 1 sonic fan on March 28th, 2010 at 9:06 pm
Comment # 33
The Sonic 4 Soundtrack was leaked online. It’s awful. It’s terrible. A true sign that Tatsuyuki Maeda was responsible for Sonic 3D Blast’s soundtrack being good, and Jun Senoue honestly can’t compose to save his life.
I hope someone updates the music at the last minute… Sega claims this will be the true successor to Sonic 3 & Knuckles, but it seems like they’re not even trying at all. Nobody in Sonic Team, or whoever is running the show now, can recapture the spirit of the original series.
If anyone who carries any weight/clout at Sega happens to read this, consider getting ahold of the person who made this:
http://8bitcollective.com/music/ddrmaxromance/Splash+Hill+Zone+%28Genesis%29
And get some outsider help.
A laughable idea, to say the least… but Capcom did it with Street Fighter 2 HD Remix and it was great.
Posted by Eric on March 29th, 2010 at 5:25 am
Comment # 34
@Eric
quit dreaming. theyre not changing the music so shut up with the complaining. NO ONE wants 8 f**kin bit music in an HD game. 16 bit would be better, but until u become the music composer for a Sonic game, or until YOU ACTUALLY PLAY THE GAME, i dont want to hear u complain. did u not read destructoid’s article about whining bitchy Sonic fans?? YOU are one of them. Quit judging a game u havent played
Posted by BEast on March 29th, 2010 at 2:02 pm
Comment # 35
@BEast
You’re a child, therefore not worth arguing with.
The point is, the music is terrible.
Posted by Eric on March 29th, 2010 at 3:37 pm
Comment # 36
I must say that I am impressed. The game looks better than I thought and it seems like enough the old and an exciting amount of new. Can’t wait for this one!
Posted by Sonic the Werehog on March 29th, 2010 at 8:25 pm
Comment # 37
@ Eric
lol since when does Sega care about his fans/consumers, despite everyone’s complaints nothing will change. Just look at how they screwed up the yakuza fanbase, pure ownage.
Posted by sohahaha on March 30th, 2010 at 8:25 am
Comment # 38
@Eric
the point is, your complaining isnt changing a damn thing. If u think the game is gonna suck because of the music, youre the one that needs to grow up. Sonic CD’s american soundtrack was also said to not be good. Guess what though?? Its known as Sonic’s best game. So whatever. Dont play the game then. Trust me. One bitchy consumer isnt gonna change anything. So keep cryin baby.
Posted by BEast on March 30th, 2010 at 8:36 am
Comment # 39
I don’t quite get why people hate the new music, its quite good, actually. You might bitch about the fact that it dosent have that classic feeling of the old songs, but give it time. Memory an emotion only grow stronger as time passes by. And don’t forget that we expect SO much from this new Sonic game (totally justyfied, by the way) that we wont accept nothing more than perfection, witch we wont have, for sure. My point is that SEGA is making a lot of effort to make this game great, and it looks promising, for now. And people… Remember when Sonic 3 came out? For me it was a shock to see that the original opening song was not the Sonic 1 & 2 Theme, the music were different – king of pop different – the graphics were a tad different… What I mean is that the moment I got the game I did’nt feel confortable… it was’nt Sonic 1 or 2… but after some time, I grew to enjoy the game and it became an classic. So give time to Sonic 4, grow with the game and I’m sure that it will fit perfectly in the Sonic saga.
SEGA must have learned something in the last 10 years, so I’m not worried for this game. And if it sucks, you know what to do, I sure do, We’ll yell, we’ll burn our shirts in rage, cursing at SEGA… and ultimately, wait for the next big Sonic game.
Posted by Philippe on March 30th, 2010 at 8:59 am
Comment # 40
Where Mr.Needlemouse Sega??? you cancelled released of this character?? weel lets gooo for what you created this and talk in this blog and not Informations of This characters SEGA! can”mon its a REAL Life and Mr.Needlemou not apears ALONE!
Posted by Cleberson on March 30th, 2010 at 10:40 am
Comment # 41
@Philippe
Thank you for seeing my point.
Posted by BEast on March 30th, 2010 at 3:32 pm
Comment # 42
Not bad game still has some issues but hopefully they will take care of it before it releases also iv’e seen some of those leaked boss fight videos and am i the only one that thinks that sonic could use some difficulty settings? You can only repeat the same pattern over and over on each boss before it gets old they should make it random and different configurations for each level on different difficulty settings outside of that sonic should look like he did back in sonic and knuckles if it is following the same story and enough of my wish list haha.
Posted by big boss on March 31st, 2010 at 2:06 pm
Comment # 43
WHY SEGA?!! Why not just make it a normal console or hand held game?!!! WHY?!!!
Posted by Christian on April 3rd, 2010 at 10:13 pm